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Guest Analogue Wings

Got a 303? Need an ACEEED drumbox to go with it?

 

Check this bitch:

 

DSCF0029m15x20-72dpi.jpg

 

Not only does it look like a TR909 has made sweet love to an Atari ST, it has the boom features to match:

 

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For those who know, analog sound has always been known to be "punchy, organic, powerful, living, warm and brilliant", often all at the same time. Moreover, the best analog instruments have offered tactile interfaces (often good old knobs!) for immediate and intuitive access.

 

Hoping to continue the grand tradition of these unique and intuitive analog instruments, while at the same time updating their abilities with the latest technologies, we are proud to introduce the JoMoX XBASE 999, our newest analog drum machine. It combines the ultimate vintage sound with a modern, intuitive interface for both modern studio and live requirements.

 

 

· 9 Instruments

Bass Drum, Snare Drum, Lo Tom, Hi Tom, Hi Hat, Clap, Rim, Crash and Ride. All instruments are polyphonically playable and have individual outs. From HH section onwards it's short 8-bit samples played back with an analog envelope as with the AirBase99. The sample flash ROM is bigger than ever: per instrument there are 32(!) samples.

 

· Real analog sound production

on BD, SD, LT and HT with digital control, means storeability and midi-controlability of all parameters. To make the disturbance of analog circuitry as small as possible, all D/A converters are specially adapted to the circuits and being integrated - with proven XBase/AirBase technology.

 

· 16 knobs

Sound editing is done by endless rotary encoders for every analog parameter which lets you edit the sounds without any jumps or awkward turning jobs.

Close to each knob there is a 3-color LED indicating which parameters for the selected instrument are editable.

 

· Improved kick drum

The most famous sound of the XBase09 is actually the kick drum. We have even put a parameter on top and provided the most wicked bass drum in the world with a compression value that lets you decide between a 909-style ultra compressed envelope or an 808-ish exponential curve (hint: MBase01).

 

· Analog tom toms

For the beat freak there is also some extremely good sounding and widely editable analog tom toms included - as with the AirBase99.

 

· Internal step sequencer

As usual, the XBASE 999 has the genious step sequencer build in already. There are some improvements now: all patterns are A/B patterns, and it's your choice if it's 2 alternating 16 step patterns ore one 32 step pattern. The sequencer is made up by 3-color LEDs to indicate the individual step edit modes known from the XBase09 even better and more intuitive.

The micro shuffle can now be edited for each instrument individually.

Bank select has now an own switch. 4 banks with each 16 A/B patterns are made available, which results in 128 actual 16 step patterns.

 

 

 

· Analog step sequencer with X-filter

As an additional feature, the XBASE 999 has also an inbuild 16 step analog sequencer for the included external filter.

Each of the 16 rotary knobs has a click function to activate an analog step which controls the X-filter cutoff.

The filter is a stereo 2-pole multimode filter with an interdependent resonance and Q-control which sounds great for external audio signals and that can be used as a signal source in resonant modes, too. If resonance is low, Q control can make it narrow but never starts to oscillate. Only when resonance is then applied, the filter starts to whistle, and the bandwith can still be controlled (within certain borders) through Q.

Each of the 2 filters can be individually arranged as lowpass, highpass, bandpass and notch. Plus, the 2 filters can be programmed as stereo, in parallel or in series or with cross feedback.

Each instrument and the external input can be individually routed into the filter or being spared out. The stereo filter signal is mixed into the stereo bus with a VCA or can be purely led out via the ring of the stereo output jack.

The LFOs can also control the filter to make it a real internal FX section.

All this runs along with the beat sequencer...

 

· Analog input

A stereo signal can be inserted and sliced by a VCA with an own envelope over the step sequencer. Or an external effects being inserted into main mix. Or just being filtered by the X-filter over the analog sequencer.

 

· Stereo mix with pan control

all instruments except for kick drum can be panned in the stereo bus. If a plug is inserted to an individual input, the signal is spared out of the stereo bus.

 

· External midi tracks

as with the XBase classic there are at least 5 midi tracks to control external devices in known manner. The instrument keys program the 12 halftones.

 

· 2 LFOs

Of course the XBASE 999 has again two phat LFOs that can be beat syncronized or run freely and can be routed to any destination.

 

· Hi Hat Filter

The Hi Hat section contains a great sounding analog band pass filter with independend lowpass, highpass and resonance controls. Other than the 8-bit HH samples, analog noise can be the sound source as well.

 

· 2x24 Character LCD display

For a more convenient and clear operation the XBASE 999 has now a big alphanumerical LCD display. Kits can be named and the analog step sequencer has a bar display.

 

· Flash sound ROM

The sound flash memory in the percussion section (HH, Clap, Rim, Crash, Ride) which contains 32 samples per instrument can be overwritten by the user via midi sample dump in order to create own samples. Later on we will provide a small tool that converts your *.wav samples into the right formatted XBASE999 structure and lets you dump your own created short samples into the XBASE999.

 

In short:

 

* Best true analogue drum sounds in the business - like buying a 909/808 already modded to shit

* YES IT CAN DO 808

* proper old skool tabletop box with knobs and shit

* Controls 5 other boxes with a step sequencer - no computer needed

* Takes external inputs to its EG and filter

* Plays punchy Lo Fi samples a-la 909 hats/707 - and YOU CAN ADD YOUR OWN

* Remembers stuff!

Edited by Analogue Wings
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Guest Analogue Wings
  mosca said:
tried one - didn't like it

 

mo

 

out of curiosity - why? is it cos you're mostly software these days?

 

i wouldnt buy one either btw, cos i'm allergic to tabletop boxes - but I can see this thing being the centre of many peoples' rigs

 

edit: you sure you didnt try the XBase 09? Cos the 999 supposedly hasnt surfaced outside Germany yet. The 09 had some pretty major limitations - including a weaker kick sound, no toms and a pathetic 3 voice polyphony (you could only trigger one "percussion" instrument at a time, along with kick and snare)

Edited by Analogue Wings
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it was the 09

 

this is all too retro

 

you can do what it does with ableton, a controller and some internet samples

 

meh

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i reckon this will sound class

 

if it can sequence controller info for tweaks on the sounds that would be awesome (like parameter lock on a machine drum)

 

the airbase99 ive got sounds fuckin madness when you change kits in a pattern - the kik just pitches and sliiides to this new shape, some crazy sounding stuff

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Looks awesome!

 

Although I'd probably still be more Machinedrum inclined.

 

It's not too easy to find decent 909/808 samples you know - The hyperreal and hollow sun sets sound like they were recorded on portastudios and soundblasters... Very rare to find samples which capture the hihats properly...

Nothing whatsoever is accomplished, nothing is born and nothing is perceived.

There is neither falsity nor reality.

This is just some indescribable unborn entity which is spread.

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Guest Analogue Wings
  Paulie Walnuts said:
Looks awesome!

 

Although I'd probably still be more Machinedrum inclined.

 

It's not too easy to find decent 909/808 samples you know - The hyperreal and hollow sun sets sound like they were recorded on portastudios and soundblasters... Very rare to find samples which capture the hihats properly...

 

even harder to find samples that change in real time when you tweak a knob

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