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Weird Java Simulation game to build some kind of microworld


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  o00o said:

 

at first not much was going on, although the 'fighters' were quite good.

 

then I started using 'clone' and the water and fire were being cloned and creating huge convection currents around the screen

 

'seed' was pretty good too.

i just plated a tree and set it on fire this is really addicting

 

i also did set up a firestorm and all fighters died but one survived for minutes this was really dramatic

Wow, I just created some kind of psychedelic Hades, a bit like an old Stakker video. The fighters were just obliterated instantly, the poor deranged little bitches didn't have a chance in hell.

start with powder then put a really small amount of seed on top and add some small amounts of water to make it grow slowly. if you add to much seeds or water it will not grow

to make it grow even more add small bits of water on top but not too much

Edited by o00o
  • 5 months later...
  • 7 months later...

updated with three new things from last time I played:

 

-Bomb (I can't actually tell what this does)

 

-Laser

 

-Acid

 

 

I'M SORRY FOR BEING ME I CAN'T HELP THE WAY I AM

this reminds me of an old DOS game i used to play as a kid on my PC called 'scorched earth' that was like a revamped cannon fodder physics/wind cannon turn based action game. anybody played it?

 

this game is much more interesting though considering there is no goal or ending its just a crazy as hell virtual psychics experiment

  The Pod said:
updated with three new things from last time I played:

 

-Bomb (I can't actually tell what this does)

 

nitro + bomb + players = fun

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