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  chunky said:
youve been workin' hard

 

yes sir, thank you sir

I'M SORRY FOR BEING ME I CAN'T HELP THE WAY I AM

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  underscore said:
also liked the bit around 3:35-3:40.

 

Yes that is quite a successful experiment in audio engineering, if I may be so arrogant to say so of my own work.

I'M SORRY FOR BEING ME I CAN'T HELP THE WAY I AM

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HAHA!  "Bummer."  I think the game is called Chip, right?  I used to play the shit out of that when it came stock with Windows 98.

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Heh, the game is called "Chip's Challenge". And it is indeed awesome, great memories of sitting in my friends room with the windows open playing the game and eating sun flower seeds. :D

I'M SORRY FOR BEING ME I CAN'T HELP THE WAY I AM

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  Salvatorin said:
on full listening

 

this is almost a masterpiece

 

:kiss:

I'M SORRY FOR BEING ME I CAN'T HELP THE WAY I AM

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  Pilcat said:
i've come back to show some more love and say i've had the melody from this stuck in my head all day...

 

:kiss:

I'M SORRY FOR BEING ME I CAN'T HELP THE WAY I AM

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When I first started listening to this I thought it would have kind of a pthalocyanine type of flow but it turned out to be more coherent and melodic

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I just realized something that I've been noticing thats missing in your recent tracks

 

dynamic differences within your synth melodies

 

the volume of certain melodic elements here doesn't really fluctuate, and on first listen I didn't really pay attention...but as a "fine detail" suggestion I'd say you might want to subtly add some dynamic variation. But I guess you could say having it the same volume is an aesthetic choice...

 

Thats about all thats wrong with it, though.

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  pigster said:

 

apparently the backstory behind the game is Chip is trying to get into the girl's secret club, and his initiation is to beat all the puzzles. :laughing:

 

Games used to be so sweet.

 

I'M SORRY FOR BEING ME I CAN'T HELP THE WAY I AM

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