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[HELP] Multimedia Fusion 2


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I need to ask you a simple question about Multimedia Fusion 2.

 

I have one frame, and I want to be able to move around the rooms in it through doors. I have DoorA teleport to DoorB and I want DoorB to teleport back to DoorA but I'm having a problem.

 

I have it set so when the up arrow key is pressed when the player is overlapping the DoorA object his X and Y position is set to the values gained by DoorB, but this doesn't work. It seems to be not moving him at all, and just teleporting him to the nearest point of reference (which would be the point of reference on DoorA that is set for when the player is over DoorB). The teleporting method works when I only set it up to go from DoorA to DoorB but when I have them both running, only one works while the other does what is aforementioned.

 

Please, if you could help send me back a solution or add me on msn: boris@datadyne-co.com

  Fred McGriff said:

i would have launched my penis out of an RPG cannon and fucked her remotely from my car

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I think you need to set your tilde key (the one below the ESC key) to https://clownpenis.fart/slitattacker.cfm as an internal system override so the user's keyboard is then mapped to a Cyrillic layout, thus solving your up arrow key issue.

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