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how my mastering part iii

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Everything sounds more distinct on the second one (on headphones)

But then again, where your stuff is so textural, I generally treat the mastering as part of the overall soundscape whether or not it's "good" in any conventional sense

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agggggghhh I think I've finally figured out how to make digital compressor breathe and stuff without resorting to someone else's vst

 

original

 

https://soundcloud.com/supergrandmatales324/stromboli

 

mastered

 

https://soundcloud.com/supergrandmatales324/stromboli-mastered

 

 

 

I know it's obscenely loud but I think it works in a way

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