Jump to content
IGNORED

Elder Scrolls V SKYRIM !! !!-11-11


Recommended Posts

i'm level 49 or something, 500ish armor rating, and i seem to be largely invincible... playing on master difficulty.

  • Replies 557
  • Created
  • Last Reply

Top Posters In This Topic

Guest Al Hounos

just spent about 2.5 hours making 400 or so iron daggers so i could get to 100 smithing. now i have the full daedric kit including a legendary daedric greatsword and bow. currently at 91 damage at lvl 32.

 

i hate this game and what it has done to my life.

thats weird cuz i feel like this is the actual 1 game that they got right in 90% of the ways , i couldnt get into any thing they made for a lot of reasons but theyve mastered the style of game with this imo

barnstar.gifofficial

sup barnstar of coolness

  On 11/28/2011 at 10:50 PM, MAXIMUS MISCHIEF said:

thats weird cuz i feel like this is the actual 1 game that they got right in 90% of the ways , i couldnt get into any thing they made for a lot of reasons but theyve mastered the style of game with this imo

 

I agree Skyrim is much more than Fallout 3 and Oblivion. I actually feel exactly the way I felt when Morrowind was released. Diving in an Immense immersive world where the possibilities are always wide. If you get into it, the immersion is so good that it surpass all the lacks of the game ; because I agree there are a lot of imperfections. The combats, especially, could be better IMO (for example the fact that you deal the same damage if you hit the hand or the head of an enemy doesn't change anything is quite unrealistic)

The one thing I have come to dislike about this game is the amount of mundane travel in some of the quests. A far journey here and there is great, I like when I can hop on a horse and ride from one city to another to accomplish something. I get a real sense of immersion from that, and randomly awesome shit always happens a long the way. The problem is, when I have a quest that requires me to travel from a guild, to a city to talk to someone for 10 seconds, back to the guild to talk for 10 seconds, back to the city to talk for 10 seconds, back to the guild. It's tiresome, and there's no way in hell I'm going to spend 3 hours riding back and forth. I wish I could replace some of it with a courier service, so that I can talk to someone, send a message, sleep at an inn and then receive word back to continue the quest instead of riding 449094 hours or fast travelling back and forth repeatedly.

  On 11/29/2011 at 12:19 AM, taint said:

The one thing I have come to dislike about this game is the amount of mundane travel in some of the quests. A far journey here and there is great, I like when I can hop on a horse and ride from one city to another to accomplish something. I get a real sense of immersion from that, and randomly awesome shit always happens a long the way. The problem is, when I have a quest that requires me to travel from a guild, to a city to talk to someone for 10 seconds, back to the guild to talk for 10 seconds, back to the city to talk for 10 seconds, back to the guild. It's tiresome, and there's no way in hell I'm going to spend 3 hours riding back and forth. I wish I could replace some of it with a courier service, so that I can talk to someone, send a message, sleep at an inn and then receive word back to continue the quest instead of riding 449094 hours or fast travelling back and forth repeatedly.

 

This game has fast travel :cisfor:

  On 11/29/2011 at 2:58 AM, Sprigg said:
  On 11/29/2011 at 12:19 AM, taint said:

The one thing I have come to dislike about this game is the amount of mundane travel in some of the quests. A far journey here and there is great, I like when I can hop on a horse and ride from one city to another to accomplish something. I get a real sense of immersion from that, and randomly awesome shit always happens a long the way. The problem is, when I have a quest that requires me to travel from a guild, to a city to talk to someone for 10 seconds, back to the guild to talk for 10 seconds, back to the city to talk for 10 seconds, back to the guild. It's tiresome, and there's no way in hell I'm going to spend 3 hours riding back and forth. I wish I could replace some of it with a courier service, so that I can talk to someone, send a message, sleep at an inn and then receive word back to continue the quest instead of riding 449094 hours or fast travelling back and forth repeatedly.

 

This game has fast travel :cisfor:

 

ya and its the loading screns that are the problem ,i agree with him on that

 

its kinda nitpicky but i think in the future games if HOUSES are enterable at least without loading screens that would make a big difference

barnstar.gifofficial

sup barnstar of coolness

The patch to open up the game to more than 2 gigs of ram helps a lot.

 

The court wizard at dragon's reach sounds and looks like this guy.

 

  On 11/29/2011 at 4:08 AM, MAXIMUS MISCHIEF said:
  On 11/29/2011 at 2:58 AM, Sprigg said:
  On 11/29/2011 at 12:19 AM, taint said:

The one thing I have come to dislike about this game is the amount of mundane travel in some of the quests. A far journey here and there is great, I like when I can hop on a horse and ride from one city to another to accomplish something. I get a real sense of immersion from that, and randomly awesome shit always happens a long the way. The problem is, when I have a quest that requires me to travel from a guild, to a city to talk to someone for 10 seconds, back to the guild to talk for 10 seconds, back to the city to talk for 10 seconds, back to the guild. It's tiresome, and there's no way in hell I'm going to spend 3 hours riding back and forth. I wish I could replace some of it with a courier service, so that I can talk to someone, send a message, sleep at an inn and then receive word back to continue the quest instead of riding 449094 hours or fast travelling back and forth repeatedly.

 

This game has fast travel

 

ya and its the loading screns that are the problem ,i agree with him on that

 

its kinda nitpicky but i think in the future games if HOUSES are enterable at least without loading screens that would make a big difference

 

That would be awesome. At least make the loading screen something like a third person view of the character fast travelling that fades out and fades back in at the arrival destination. It's nitpicking but fast travelling every 2 minutes to go on a goose chase of 15 second conversations really kills the game for me.

I just got up to the top of the Throat of the World... the view is absolutely stunning right now. There's a green aurora and it's slightly cloudy, both moons are out... I've been staring in wonder for five minutes. This is absolutely one of the prettiest games I've ever seen.

Guest Blanket Fort Collapse

My friend who is too gay to try Skyrim sent this to me. Interesting and slightly funny.

http://www.youtube.com/watch?NR=1&v=Q6lRyiM_xq4

 

None of the BBCodes seem to work? FUUUUUUUUUUUUUuuuuuuuuuuuuuuuuu

Edited by Blanket Fort Collapse

I'm gonna complain about Skyrim, you guys can just listen or move on, won't offend me.

 

Through some miracle of hype, I actually got this game, and quit it within the same week. I created a 4 hour save file. Within that save file I only got to about level 5, only had about 3 dungeon instances which all seemed oddly balanced, and spent about 3.5 hours of all that talking to people and traveling.

 

If this is a game about 50% talking, 30% traveling, and 20% combat, I am not interested at all.

 

When I was in combat, the AI has two tactics:

1) Run directly at character swinging wildly

2) Stand back and cast arrows

 

After fighting about 2 of each of the above mentioned, I felt like there was no longer any strategy to this game. Its about addressing behaviors and letting the monster peruse their suicide paths. I think at one point a monster ran away from me for whatever reason. That was some great programming.

 

I got so bored by this game, I actually just started trying to take on everything, including guards in cities, but there is no end, they will keep re-spawning forever like there is some huge queen bee of all guards that does nothing but pop out babies and send them sprinting towards wherever the last one asked me to pay a fine that I can't afford.

 

I hope things change, and after the "whatever hour mark" the game becomes deep and strategic, but until then I have absolutely no desires to find out what a blacksmiths favorite color is, or why he buys his underwear from Bebe's for 4 hours.

  On 11/30/2011 at 5:54 PM, gaarg said:

Acid 1, what similar games do you like?

 

I beat Oblivion 3 times. It got to the point where I'd get the Umbra Sword the minute I came out of the sewer.

 

Recent games i've beat (in the past 2 months) have been Dark Souls, Mass Effect 2, Bioshock, and Darksiders.

 

  On 11/30/2011 at 6:04 PM, disparaissant said:

the combat is pretty bad, i won't defend it. but i dont think you played near long enough to really explore much of anything. also, make a stealth based character, you'll have LOTS more fun.

Maybe I will.

 

When does it get to the point where I can sit down and expect to get some action within 30 minutes?

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   1 Member

×
×