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Guest Dedios

ok so im n ew here and i think thta this site is very insightfull ...ha!

my question for you all who care or have the time to help a dude out is ........

 

what effects do you apply to your rhythmic sounds???? apart from the ones which i already use

which are ------delays, reberb, echo, distortion, reverb ----oops .....well thats all i can think of

 

so go ahead what do you do to your rhythmics to sounds that extra special

 

th anks.

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uhm. you can apply any effect that you have available, depends what sound you're after. I don't understand the question maybe? ring mod, bit-reduction, phasing, filters, vocoding, the list goes on and on and on and on and on and on and on....

Some songs I made with my fingers and electronics. In the process of making some more. Hopefully.

 

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Guest Dedios
  On 3/9/2011 at 10:18 AM, Gocab said:

uhm. you can apply any effect that you have available, depends what sound you're after. I don't understand the question maybe? ring mod, bit-reduction, phasing, filters, vocoding, the list goes on and on and on and on and on and on and on....

 

 

hey !! ----i know it ALL depends right, it always does..........but you answered my question nicely. All i wanted was to see what ppl that have more

experience do -------for example i've never used the above effets you just mentioned.........so thank s for the insight.... ----I also want to know just how experimental people get with their effects ....list them ppl dont be shy !!

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Guest Adjective

amplitude and/or filter envelopes go a long way

 

if you've got each percussion element on a different channel, highpass filtering the less bass-focused percussion can help give the low end material some breathing room. i guess that's more of a mixing thing.. but i find when i manage to get sounds to sit well with one another that i don't desire the coloring effects as much

 

and some clever delay can write rhythm lines for you

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i don't like to use a lot of effects on my drum sounds anymore, i used to go crazy with distortion, pitch shifter, grain effects, etc but now i stick to reverb, compressor, delay, and maybe some phaser or filtering. i guess i'm going for clarity now that i'm trying my hand at more dance-based music.

 

  On 3/9/2011 at 10:46 AM, Adjective said:
and some clever delay can write rhythm lines for you

yes! i've created awesome rhythms from such basic, bland drum patterns using creative delays.

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I like to put a gapper w/ a long gate frequency squeezer and then side chain it into my 3 Eventide boxes. I seem to get really orange sounding beats that way, even when the original samples are like 7.

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Guest Lube Saibot
  On 3/9/2011 at 1:26 PM, slightlydrybeans said:

I like to put a gapper w/ a long gate frequency squeezer and then side chain it into my 3 Eventide boxes. I seem to get really orange sounding beats that way, even when the original samples are like 7.

 

Grain-descrotumizing spectral beat vortices with max/msp/ms has a similar effect, only a bit cleaner. I find it also helps to put a Waves Castrator1 as an insert on your drums buss, that really deflops high-freq phylacteries.

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i've been meaning to post this here

 

 

http://wiki.laptop.org/go/Free_sound_samples

 

 

 

incredible selection of samples. don't let it limit you

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Guest Blanket Fort Collapse

I just put %133 wetness of phaser, detune, chorus, rotary and flanger and flanger on every beat I make. I try to make sure that you can listen to my music for more than 2 bars without getting the spins like they have been drinking vodka and smoking blunts for 11 hours straight

 

still haven't quite got there yet, my mom listened to one of my songs for almost a full bar before she puked though

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Guest blacks

Yeah man, try everything. If it sounds good, it IS good. Personally I use a lot of filters just all over the place, subtlety is key but it can add some life into simple grooves, phasing can be great to bring energy into a snare, reverb is always important and beyond those, anything that adds something you haven't heard before is good, try anything and everything.

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Agreed. I use EQ, compression, reverb, and various filters on almost all of my drums (with a drum bus involved) and sometimes mix in a delay, flanger, and/or ring mod for color and texture here and there.

 

Try adding a full wet send track with a slightly delayed flanger, high-pass it before the flanger, and then bring it down in the mix until it's just a subtle tonal bit of flare. :)

 

Ring mods are awesome on everything and can make awesome noises. I like them on hi-hats. If you can modulate the pitch of the ring mod you can get some really cool shifting timbres.

Edited by wahrk
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  On 3/9/2011 at 10:14 AM, Dedios said:

ok so im n ew here and i think thta this site is very insightfull ...ha!

 

I like this guy.

 

I'd focus more on chaining fx together, running fx into eachother like: distortion/chorus/phaser -> reverb -> low pass filter. Keeps everything smooth if you control the low pass filter at the end.

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this will sound retard to most of you but, aren't the same effects possible to achieve trough EQ or Filtering, aren't these fx almost the same?

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  On 3/9/2011 at 10:53 PM, THIS IS MICHAEL JACKSON said:

this will sound retard to most of you but, aren't the same effects possible to achieve trough EQ or Filtering, aren't these fx almost the same?

Simple answer: Yes.

 

More long-winded answer: Sort of, but there are some dedicated filters that sweep better and have different curves geared towards being swept. Subtle algorithm changes and emulated analog anomalies and whatnot. There's no reason you can't interchange them though, really.

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  On 3/10/2011 at 12:54 AM, hahathhat said:

delay effects are not about EQ or filtering !

 

flanger starts to bridge the gap, but no way you're doing delay with some EQ

 

time domain, frequency domain, blather yada.

I don't think that's what he was asking. I think he was just asking if EQ and filtering can be used interchangeably. (But if that was what you meant, MJ, hahathhat is right.)

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not exactly an effect, but my favorite thing to do with beats is:

 

1. make a simple beat (drum samples, white noise, basic effects, etc) and bounce it

2. replace beat with bounce and cut it into a new rhythm

3. repeat until desired level of complexity has been reached

 

sometimes with a max patch in between for a different flavor of sequencing.

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