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Renoise - how to


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  On 12/21/2015 at 6:20 PM, mokz said:

 

  On 12/21/2015 at 12:52 PM, sweepstakes said:

Yeah I agree you can get very expressive with a tracker. You can sort of approach it like a set of monosynths, only they can sample too. Once you start getting a feel for the commands it'll click.

 

Why monosynth? I mean you can play multiple notes at the same time on the same track in Renoise.

 

For sure, keyword being -can-. When I think of expressiveness with a sequencer/synth I tend to think of something monophonic. Just like a flute or a violin vs. a piano or guitar. Surely not everyone would agree.

 

I also I learned to track on Modplug and I don't think that version supported polyphony per track so that shaped my perspective on trackers.

 

As far as the volume column, it's just kind of a nice shorthand if you don't feel like adding an extra FX column when it's not needed. I think it's a vestige/idiom from before Renoise supported multiple FX columns. Nice to have but not necessary and a little confusing for beginners.

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  On 12/21/2015 at 6:59 PM, wasabi said:

There's an argument to be made for using an external editor, but I don't often find it necessary. Anyway, the SXX command is a lot more fun when you are using your own sounds.

 

...

 

Final tip: Renoise's wave editor can show you sample offsets in beat values and sample offsets at the same time, which is useful for synchronizing hits with the sequencer.

Renoise also has slices for waves, so you can use the SXX command to address a slice instead of the wave offset (which can be annoying to keep track of) if you prefer that.

 

Also Renoise's wave editor is really good. Sometimes I use it just for the wave editor - it's great for one-shots.

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  On 12/23/2015 at 9:00 AM, telefunken said:

Some effects commands in vol column are different from effect column commands. Retrig (0RXX and RX) for example.

 

It's still basically the same. RX simply retriggers at a constant velocity, whereas RXY let's you set a ramp (which is X). Setting it to 0 is the same as retriggering from the volume column.

 

 

  On 12/23/2015 at 9:48 AM, sweepstakes said:

 

  On 12/21/2015 at 6:59 PM, wasabi said:

There's an argument to be made for using an external editor, but I don't often find it necessary. Anyway, the SXX command is a lot more fun when you are using your own sounds.

 

...

 

Final tip: Renoise's wave editor can show you sample offsets in beat values and sample offsets at the same time, which is useful for synchronizing hits with the sequencer.

Renoise also has slices for waves, so you can use the SXX command to address a slice instead of the wave offset (which can be annoying to keep track of) if you prefer that.

 

Also Renoise's wave editor is really good. Sometimes I use it just for the wave editor - it's great for one-shots.

 

 

Yeah, actually slicing gives you two options with SXX. You could just use the base note in the sequencer, then use SXX as you say to choose which slice you want. Alternatively, you could sequence with the slices' pitch values, in which case SXX works like normal, but within the bounds of the slice (playing C#4 with S80 will play the second half of the first slice).

 

It really is good. I especially like the ability to automatically detect transients, tweak them manually, "destructively render to slices", and then "save all samples as". Nice for building a collection of drum hits from a break, for instance.

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  On 12/23/2015 at 3:49 PM, wasabi said:

 

It's still basically the same. RX simply retriggers at a constant velocity, whereas RXY let's you set a ramp (which is X). Setting it to 0 is the same as retriggering from the volume column.

 

 

 

 

From wiki:

Note: The panning/volume Rx version of retrigger does not restart the sample from the beginning, while the -Rxy effect command does. This behaviour is intended to give you a choice of two different retrigger modes.

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  On 12/23/2015 at 8:21 PM, telefunken said:

 

  On 12/23/2015 at 3:49 PM, wasabi said:

 

It's still basically the same. RX simply retriggers at a constant velocity, whereas RXY let's you set a ramp (which is X). Setting it to 0 is the same as retriggering from the volume column.

 

 

 

From wiki:

Note: The panning/volume Rx version of retrigger does not restart the sample from the beginning, while the -Rxy effect command does. This behaviour is intended to give you a choice of two different retrigger modes.

Oh damn, well there goes my volume column theory.
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  On 12/24/2015 at 6:42 AM, bendish said:

Anyone had any luck with cdp installation in win 10?

 

yes, I have it working here.

 

Doesn't any process work, or only the fft (for example blur..) don't work?

 

Windows 10 is pretty picky on what it allows a user to do, besides setting the environment variable as mentioned in Vorpal's installation guide http://vorpalsound.com/vs/cdp-setup-guide/, you may have to set using Renoise as administrator? Can't remember what I did additionally?

 

I remember my anti-virus also causing problems and having to white-list certain directories for audio related stuff to function properly, not sure this was with CDP though..

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ok yea that sound like it may have been my problem....admin

 

as far as the env variable goes....you have to enter it as a 'new' variable manually? rather than it showing up automatically.

 

I've been following vorpals instructions but it seems to fall at the last moment

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  On 12/24/2015 at 1:24 PM, bendish said:

as far as the env variable goes....you have to enter it as a 'new' variable manually? rather than it showing up automatically.

 

  Quote

 

 

A crucial second step is setting up the environment variable. To do this on Windows you need to go to “Control Panel – System – Advanced System Settings – Environment Variables” and set “CDP_SOUND_EXT” it to “wav”. As shown here. You can skip to step 3 if you are on Windows.

 

YBxsGxW.jpg

 

 

In the bottom left part of your windows 10 taskbar, go to 'settings', type in 'advanced' in the top right search field and select 'View advanced system settings' from the list. Go to 'environment variables',

 

Press 'New...'

 

For variable name use; CDP_SOUND_EXT

 

For variable value use; wav

 

 

edit; the used screenshot above is from another version of windows, in windows 10 I used the top portion of the environment variables window to press 'new..' not the bottom half afai can see in my settings.

Edited by Guest
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  On 12/24/2015 at 3:59 PM, bendish said:

An output file was not produced - Check your settings

 

hmmm

 

again, does this happen for all the processes or only the fft based stuff? For example does something like 'distort interpolate' work? Maybe on the Renoise forum you can give more info, what sample rate/bitrate, mono or stereo, what process etc.

 

A lot of processes are pretty fickle in what you put in as parameter value, the terminal output helps understanding what is the problem.

 

Are you running Renoise as administrator now?

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  On 12/26/2015 at 12:21 AM, ceiling said:

anyone know if it's possible to automate sample loop start and end points???

 

Not possible (yet?), though you can set the sample start using pattern commands for sample offset (SXX).

 

Beatsyncing a sample in a phrase & setting the keytracking for the phrase from transpose to offset, you can also use the keybord to trigger different starting points in the sample, record these in the pattern editor.

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  On 12/26/2015 at 12:21 AM, ceiling said:

anyone know if it's possible to automate sample loop start and end points???

When I had a working Windows machine I always used short circuit for this.
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  • 4 weeks later...

The main issue I'm having with renoise is seeing the whole song as it were...probably a common problem for people coming from other daws

 

also if anyone is up for sharing some renoise files that would be sweet...demo songs are alright but interested to see what you guys get up to

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  On 1/19/2016 at 7:06 PM, bendish said:

..also if anyone is up for sharing some renoise files that would be sweet...demo songs are alright but interested to see what you guys get up to

 

if you don't already know, the Renoise site has a download section where people can also share their song files, maybe interesting to check out;

http://forum.renoise.com/index.php/files/category/5-songs/

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yea thanks...ive checked some out...hard to find the best though

 

one thing i noticed was how differently people use renoise....for example this that use very few patterns with a really low lpb value...so weird to see

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I set the pattern length to 60 (96 in decimal, depending on what you use) with the lines per beat at 24. I prefer to keep each pattern to one bar. Using dividers at certain points will definitely help you with the overall structure, I think.

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For me it works best to start out at the default lpb of 4 for best oversight, because the line-numbers are stuck in my head since protracker & don't get a headache form patterns swishing by :) .

 

Then after the main structure is pretty much finished I often expand all patterns and lpb x2 using Mogue's expand tool to double the resolution in one go ( http://forum.renoise.com/index.php/topic/27392-snippet-convert-song-from-lpb4-to-lpb12/?do=findComment&comment=215777 ).

 

Depending on what pattern size you're initially using you can do this a couple of time, until you reach the maximum of 512 pattern lines per pattern.

 

Really now that we can have phrases using different lpb in each you can stay in whatever lpb you're comfortable with for the main song structure and experiment inside the phrases. Also since the introduction of the delay column a higher resolution to input stuff isn't necessarily needed.

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