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No you can't use other sounds as a base, you have to generate your own sounds from scratch using the waveforms in each oscillator

 

I like to handle my sub separately to my bass anyway so it doesn't bother me. I don't really ever want distortion and other effects going on my sub, just on my bass

  On 8/21/2012 at 3:49 PM, mcbpete said:

Or use this:

 

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ejay is the shit. i wish i still had it. i was 15, wrote 5 tunes in an hour and felt like mozart.

I had a similar thing on the playstation 1, a burned disc with "music" written on it. Fun as hell and actually with some cool sounds (or so I thought back then..)

If you're willing to learn synths and sound stuff, I'd say start with some simple analog/wavetable style synths, basic sequencing/progression/automation (FL is great at automation imo), and work from there. I don't know how complicated the korg pack is but it sounds like a good starting point.

 

Btw, did you know of the arpeggiator in FL? In the "func" tab of the channel settings window. You can just put a chord in the piano roll and experiment with the arp settings.

Edited by th555

I noticed that quite a few people in here mentioned sytrus. Do you have any good tutorials or something for that one?

 

I've been trying to figure it out, but every single time I get confused by all the buttons to the right. What are they for? Turning off the delay on some of the presets is hard enough, so I have no clue where to begin with that shit. Also, a lot of the time when I try and manipulate the adsr, it seems to have no effect on the sound at all. I really don't get that vst.. halp!

They are for fm

it works in a grid

oscillators are along the top an down the side

so you to multiply osc 1 by itself you tweak the very top right button, to multiply it by osc 2 you can tweak the one to the right or directly underneath. Though the two options often sound different from memory so just play around, but don't go too nuts because you'll just end up with white noise.

 

 

also lower down in horizontal rows are the filters.

So whereas to route osc1 straight to the output you turn the very top right knob (generally all the way up or down, the mid point is zero from memory), to have osc1 route through filter, then to an output, you look for osc1 along the top (first one from the left) and then look down to where that quick column meets filter1

Turn that up, again generally all the way and then follow that filter1 horizontal column across to output, and turn the output all the way up or down. Just before you get to output though, there is a vertical column labelled effects or something or other. Turn this up to enable your delays reverbs same chorus and shit like that.

 

I don't have the program infront of me but I tried as hard as I could to make sense ha

 

 

I'll try write a little on how the envelopes work on my break. I hope this helps you a little. It all makes a lot of sense to me but it really does use its own logic. Ultracustomizable

Edited by od++

Okay most of the time you will have your oscillator going through a filter which means you have the volume envelope on the oscillator itself, plus envelopes for cut res and so on on the filter, as well as its own volume envelope, which, like almost everything else, can be turned on and off.

 

Its easy enough to work out where these all are so I won't patronize you, the main problems I had were things like turning off a long release or attack.

 

The first thing to remember is that if its a preset or a well worked out patch, the attack, decay, sustain loop and release points are all marked on the envelopes, which mean they can be manipulated by the asdr on the front page. Easy.

 

But actually setting them up is a little more involved. First of all there is a little light icon in the bottom left to indicate if the envelope is actually activated.

From there you draw your shape, and right click on points to select if you want the section to be the decay or whatever. You can also select arp instructions from here (ie eat this point does it play the next note in the chord or The previous and so on)

Typically I work fairly simply. I dislike release on most things so I draw an envelope, mark the very first point at the sustain loop start and the very end point as the sustain loop end.

That means when the note is triggered it loops whatever envelope, however many points are in it, until the note stops, at which point the sound cuts out immediately.

If you have another point trailing down to 0 volume AFTER the sustain loop end point, it becomes the release.

From there you can play around with adding decay and whatever else.

 

 

One more useful thing is mapping controls to x and y, which, for example if you hook then up to cut and res, means you can easily change those values for each note in the piano roll.

 

To do this, make sure your sound is routed through a filter, go to that filter, select cut and then x from the menu one line below (or it might be the other way around. Again I'm at work and don't have it infront of me) and make a ramp from bottom left to top right in the grid.

Do the exact same with res except select y instead of x

if you select x or y for both of then it just means they are both controlled at the same time by x or y and yeah I prefer not to use that. You could get interesting results from having one of then ramp up and the other ramp down as x is increased but yeah that's... Worry about that later.

 

And you seem to have this sorted but remember there are like three delays in the fx bank so if you go to fx and turn delay off and there's still an echo hanging around remember to check the delay units below.

 

Ill be happy to clumsily attempt to answer any other questions you might have :)

Edited by od++

Oh man.. that is almost too much. I'll give it a try.

 

If I'm gonna need any further help, I'll create a Sytrus thread. Thanks for the help!

Wasn´t there a sytrus thread already? I always assumed the shitload of knobs was some sort of mod matrix (which it is, right?) but never figured it out. Would be kinda cool to have a midi knobbox mapped to that.

nice!!!!!!!!!!!!

it is pretty hard for me to focus, because there is just to much to discover.

I will read again with my sytrus open,

 

When I started with sytrus I didn't even know about the "waveforms" on the top,

now I barly use the matrix on the right I just use the top and just a little on the right to manipulate the waveforms.

 

I really need to get into the vocabs, I know "release", and "cutoff" and just those babysteps, :/

 

I'm pretty bored with my fruity,

anyways I still made a few new sounds, not much sytrus,

I guess now is the time to put more efford into thiz

 

http://soundcloud.com/just-a-random-amateur/m-c

 

http://soundcloud.com/just-a-random-amateur/48948s

 

http://soundcloud.com/just-a-random-amateur/u46u46u

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