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Video games can never be art.


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  On 4/22/2010 at 4:11 PM, THIS IS MICHAEL JACKSON said:

 

and then there was flash back

[youtubehd]EauQflxrZH0&[/youtubehd]

 

 

lovely times :pedobear:

 

Fuck yes, I completed Flashback, amazing amazing game. Another world was mindblowing too, hi-5 for those ones. Those were some well crafted worlds/stories/game experiences. Another World was brutally hard too.

 

On the same sort of rotoscope gfx trip, the original Price of Persia was some great shit too, at the time. Not so good with the story/cinematic presentation like the above tho.

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  On 4/23/2010 at 7:55 AM, Food said:

Another World was brutally hard too.

 

i remember there only being one really unfair part, which is when you had to let the grenades roll past and down the stairs to blow open a hole. That was the only part that was counterintuitive and stumped me

After this I listened to geogaddi and I didn't like it, I was quite vomitting at some tracks, I realized they were too crazy for my ears, they took too much acid to play music I stupidly thought (cliché of psyché music) But I knew this album was a kind of big forest where I just wasn't able to go inside.

- lost cloud

 

I was in US tjis summer, and eat in KFC. FUCK That's the worst thing i've ever eaten. The flesh simply doesn't cleave to the bones. Battery ferming. And then, foie gras is banned from NY state, because it's considered as ill-treat. IT'S NOT. KFC is tourist ill-treat. YOU POISONERS! Two hours after being to KFC, i stopped in a amsih little town barf all that KFC shit out. Nice work!

 

So i hope this woman is not like kfc chicken, otherwise she'll be pulled to pieces.

-organized confused project

  On 4/23/2010 at 8:35 AM, lumpenprol said:
  On 4/23/2010 at 7:55 AM, Food said:

Another World was brutally hard too.

 

i remember there only being one really unfair part, which is when you had to let the grenades roll past and down the stairs to blow open a hole. That was the only part that was counterintuitive and stumped me

 

man I remember getting mauled by black lions and shot by guard dudes a whooole lot and that is close to the start of the game, I might have just been a bit useless at it. Pretty sure there were no saves/codes on the amiga version. I know I never got anywhere near finishing it, I was tempted to try again last year til I realised it isn't freeware.

 

lol - wiki-p: Despite criticizing the games industry for no longer supporting much creativity, Eric Chahi (Another World creator) says he is "still very excited" to start working on an entirely new game.

 

also the narrow definition of experimental looks to be an interesting article, and links to a few recc games too. if you nerds haven't already read it. :emotawesomepm9:

Edited by Food

this is the last game i can remember playing that he had anything to do with. still a very cool game but kin of riding the coat tails of Another world too much

 

http://www.youtube.com/watch?v=8R8HOmC7NFM

  On 4/23/2010 at 10:57 AM, Awepittance said:

this is the last game i can remember playing that he had anything to do with. still a very cool game but kin of riding the coat tails of Another world too much

 

http://www.youtube.com/watch?v=8R8HOmC7NFM

i've played that, on ps

Roger Ebert doesn't know shit.

 

*preemptive fixt*

 

Roger Ebert doesn't shit.

 

fixt

 

edit: lol

Edited by Velazquez
  On 4/20/2010 at 5:55 PM, Velazquez said:
  On 4/20/2010 at 5:49 PM, triachus said:
  On 4/20/2010 at 5:35 PM, Boxing Day said:

Roger Ebert has his head so far up his ass , i reckon his missing jaw is somewhere in the upper colon.

 

did he diss your favourite disney movie or something?

 

still pissed about Chocolate Bunny review.

through the years, a man peoples a space with images of provinces, kingdoms, mountains, bays, ships, islands, fishes, rooms, tools, stars, horses and people. shortly before his death, he discovers that the patient labyrinth of lines traces the image of his own face.

^ piss & shit zone

 

 

 

ps: The 'jawless' comments are totally uncalled for! You're letting the internet make you feel comfortable being a fucking soulless, petulant brat.

  essines said:
i am hot shit ... that smells like baking bread.
  On 4/21/2010 at 2:05 AM, Hoodie said:
  On 4/20/2010 at 10:25 PM, Z_B_Z said:

are there any video games made that are intended to be art from the outset? seems like that would be financial suicide.. i mean, would there even be a market for art games? seems like your average gamer couldnt give two shits about what art is or isnt and never will. could there ever be a game magazine equilvalent to film comment? is my thinking misguided?

 

yeah, there are a lot of indie games that are considered "artsy." take "the path," for instance. there's no real objective. the entire thing is a take on little red riding hood and how long you explore simply determines what things you will encounter at grandma's house (a twisted version of reality depending on the specific traumas of each girl).

 

but i don't really know the definition of art vs nice aesthetics and ideas, so it might be that the game is not art at all. but, you know, it could all depend on the intent of the artist, so if an artist says, "yes, this is art, because..." then i suppose it is.

 

have you seen you have to burn the rope or passage? they both really deconstruct the video game, make you ask 'what is a game?'.

 

i think they're interesting

Edited by kaini
  On 5/7/2013 at 11:06 PM, ambermonk said:

I know IDM can be extreme

  On 6/3/2017 at 11:50 PM, ladalaika said:

this sounds like an airplane landing on a minefield

Extra Punctuation's response to Ebert: http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/7473-Extra-Punctuation-Videogames-as-Art

 

Not very long:

 

  Quote
I could mention that Ebert's entire position in his article seems to be based around watching footage of games on video, when the whole essence of games as an art form is the fact that they are an interactive medium. He states that no game has yet reached the artistic level of the great filmmakers, painters, novelists, etc, and I would reply, no, they haven't, and good thing too. Films and paintings and books are passive entertainments to be watched and read and looked at, while videogames are about making the audience the whole driving force of the experience. What Ebert feels disqualifies games as art for me simply make them a whole new dimension of art.
  essines said:
i am hot shit ... that smells like baking bread.

Guy who doesn't understand video games insults gamers/video game developers by saying video games aren't art + Followed by gamers who don't understand art arguing back, and insulting guy = :facepalm:

vKz0HTI.gif

  On 6/17/2017 at 12:33 PM, MIXL2 said:

this dan c guy seems like a fucking asshole

okay.

 

certainly, as soon as video game as a material becomes accessible to artists (someone who makes 3d models and call himself 3d artist is not at all necessarily an artist), it can also become material of art.

 

but

 

1. don't mix up design with art.

2. is it any good? i haven't seen good examples.

3. isn't video game just a genre or sub-media of software? Are video games really that important? Wouldn't it be more useful to think about software?

Guest mafted

"What Ebert feels disqualifies games as art for me simply make them a whole new dimension of art."

 

Exactly.. a growing dimension the man is clearly not ready for. You could argue his point with games like Pong, but not Half-Life or Drake's Fortune, etc.

Guest mafted

I'd say they're one in the same now.. with a lot of games, anyway. I mean, they start with a certain landscape and atmosphere (created by graphical artists) where the player has the freedom to explore, then the programmers and designers come in to make it all work. Take a look at some of the screenshots of HL2.. they look like paintings.. yet, they are also fully immersive experiences.

Edited by mafted

what..? there are some irritating assumptions in that post.

 

is a graphical "artist", who is used as a tool by a company called, let's say, Electronic Arts, really an artist?

uhh fuck, this smells like a pile of irony of the most cynical kind.

 

do videogames give you the freedom to explore? no, on the contrary. it is the opposite of what they do. games work by instrumentalising the player. you are playing a game, you become part of its set of rules. you "complete" the game that way. ever felt the urge to break out of a game's rules? this is why. Since video games are entirely deterministic, since they run on a deterministic machine, and this machine can not be human, you have to be a deterministic machine to play the game. "click here to continue". The fun in a game comes from the player failing at being this machine at first, and then gradually learning it. all you do in a game is turn 0's into 1's.

 

and lastly, just because something looks nice (…a painting..) it doesn't mean it's art. a game like Half-Life is a mass-produced product designed to reach as many angry male teenagers as possible, you sock.

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