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Portal 2


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  On 4/29/2011 at 10:22 PM, Joyrex said:
  On 4/29/2011 at 9:12 PM, oscillik said:

Portal 2 DLC coming and it's apparently free for all platforms, including xbox360 (which is surprising since Microsoft wanted Valve to charge for DLC beforehand)

 

hopefully this will make up for the levels and content that was cut from the game.

 

Not free for PC... :emotawesomepm9:

yes it is :facepalm:

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  On 4/29/2011 at 10:24 PM, oscillik said:
  On 4/29/2011 at 10:22 PM, Joyrex said:
  On 4/29/2011 at 9:12 PM, oscillik said:

Portal 2 DLC coming and it's apparently free for all platforms, including xbox360 (which is surprising since Microsoft wanted Valve to charge for DLC beforehand)

 

hopefully this will make up for the levels and content that was cut from the game.

 

Not free for PC... :emotawesomepm9:

yes it is :facepalm:

 

Ah, sorry! You're right - I misread what 1up.com had said:

  Quote

It had already been made clear that Portal 2 would be getting substantial downloadable content at some point. Following the controversy over the day one microtransactions that were available (comprised of optional visual flair for use in co-op), many were expecting Valve to charge for future DLC. As it turns out, the first batch will be completely free and sounds pretty good.

 

DLC #1 will include new test chambers and accompanying leaderboards, as well as a "challenge mode" for both single- and multiplayer. Valve didn't get any more specific than that. Unlikely as it might be, I'm holding out hope for the DLC to feature more of Stephen Merchant or J.K. Simmons, though additional GLaDOS voice work would be plenty fine, too.

 

The add-on's release is "targeted" for summer on PC, Xbox 360, and PlayStation 3. Surprisingly enough, it'll be free on all three not platforms -- not just PC.

 

I read that as "just not PC". Sorry! Long day...

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yeah, i too think that portal 3 isn't going to happen, but it might be a part of hl episode 3 plot (aperture, borealis...).

 

great game btw, but i was expecting something a lot more challenging (and extense).

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yeah, Valve (so far) has always had DLC for PC users for free. the big news here is that it's the first time (to my knowledge anyways) that Valve have been able to offer DLC for free for all the platforms it has released a game on.

 

very good news for gamers in general. hopefully the xbox360 users won't feel as bad about not getting Steam support, if they indeed did feel bad to begin with.

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  On 4/29/2011 at 10:30 PM, qnio said:

yeah, i too think that portal 3 isn't going to happen, but it might be a part of hl episode 3 plot (aperture, borealis...).

 

great game btw, but i was expecting something a lot more challenging (and extense).

 

I gotta admit, so far, I haven't had too much trouble figuring out the puzzles, and have only died once (I missed a launch board and went into the toxic water).

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  On 4/29/2011 at 10:22 PM, Joyrex said:
  On 4/29/2011 at 9:12 PM, oscillik said:

Portal 2 DLC coming and it's apparently free for all platforms, including xbox360 (which is surprising since Microsoft wanted Valve to charge for DLC beforehand)

 

hopefully this will make up for the levels and content that was cut from the game.

 

Not free for PC... :emotawesomepm9:

 

  Quote
Portal DLC #1 will be free for the PC, Mac, Xbox 360 and PS3.

 

valve are awesome like that. 99% of valve dlc is free.

  On 5/7/2013 at 11:06 PM, ambermonk said:

I know IDM can be extreme

  On 6/3/2017 at 11:50 PM, ladalaika said:

this sounds like an airplane landing on a minefield

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he's... real? :wtf:

  On 5/7/2013 at 11:06 PM, ambermonk said:

I know IDM can be extreme

  On 6/3/2017 at 11:50 PM, ladalaika said:

this sounds like an airplane landing on a minefield

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Played it through and thought it was a little short, although the levels were fun and well-designed. Wish I had waited a bit for the price to drop. But oh well.

Rc0dj.gifRc0dj.gifRc0dj.gif

last.fm

the biggest illusion is yourself

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Finished the game over the weekend, and really enjoyed the story, atmosphere, etc. Funny as hell at times too. Working on Co-op (offline) now. I thought it was just the right length - any longer and it would have been too much of a chore.

 

If I could fault Portal 2 for anything, is it's utter lack of replayability - once you go through the single player, unless you missed a trophy or achievement and need to re-play it, there's absolutely no incentive. The mystery of what's going to happen next is gone, and some of the puzzles were a pain in the ass, so that's put me off playing it again just for fun. Perhaps in six months or so it might become fresh again (I'm sure the DLC will help), but that's it's only fault, really.

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Guest Pennywise
  On 5/3/2011 at 4:26 PM, Joyrex said:

Finished the game over the weekend, and really enjoyed the story, atmosphere, etc. Funny as hell at times too. Working on Co-op (offline) now. I thought it was just the right length - any longer and it would have been too much of a chore.

 

If I could fault Portal 2 for anything, is it's utter lack of replayability - once you go through the single player, unless you missed a trophy or achievement and need to re-play it, there's absolutely no incentive. The mystery of what's going to happen next is gone, and some of the puzzles were a pain in the ass, so that's put me off playing it again just for fun. Perhaps in six months or so it might become fresh again (I'm sure the DLC will help), but that's it's only fault, really.

 

You must of expected that though. Just the type of game it is. The only way it would be fun to be replayed was if the chambers were randomly created(and still in the form of a puzzle obviously). That would of been awesome actually, It would make the AI characters seem more alive as they can actually just whip up new tests.

 

Hope the DLC is much much harder. I really want to rack my brains to solve the puzzles. I even did a few of the tests drunk and I didn't realise at the time what I was doing. I think with all the Gizmos in the game, someone should be able to make super challenging puzzles.

Edited by Pennywise
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  On 5/3/2011 at 5:51 PM, Pennywise said:
  On 5/3/2011 at 4:26 PM, Joyrex said:

Finished the game over the weekend, and really enjoyed the story, atmosphere, etc. Funny as hell at times too. Working on Co-op (offline) now. I thought it was just the right length - any longer and it would have been too much of a chore.

 

If I could fault Portal 2 for anything, is it's utter lack of replayability - once you go through the single player, unless you missed a trophy or achievement and need to re-play it, there's absolutely no incentive. The mystery of what's going to happen next is gone, and some of the puzzles were a pain in the ass, so that's put me off playing it again just for fun. Perhaps in six months or so it might become fresh again (I'm sure the DLC will help), but that's it's only fault, really.

 

You must of expected that though. Just the type of game it is. The only way it would be fun to be replayed was if the chambers were randomly created(and still in the form of a puzzle obviously). That would of been awesome actually, It would make the AI characters seem more alive as they can actually just whip up new tests.

 

Hope the DLC is much much harder. I really want to rack my brains to solve the puzzles. I even did a few of the tests drunk and I didn't realise at the time what I was doing. I think with all the Gizmos in the game, someone should be able to make super challenging puzzles.

 

Oh, yes - I fully expected it to be like that - just pointing out that for others who might expect more from it once they beat it.

 

I liked Co-Op Test Chamber 06 (I think) where you need to have both robots collide in mid-air to drop down to the exit... brilliant stuff.

 

  On 5/3/2011 at 7:44 PM, Spittal said:

Best sound design and use of music in any game.

 

I mean, seriously. So good.

 

YES - all the ambient sounds going on... it felt like a real place at times (especially with surround sound).

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yeah, it was awesome how music elements would fade in and out depending on what parts of the puzzle you were using or turning on and off.

 

still can't shake a little feeling of dissapointment, expected it to be a lot longer, and the puzzles all felt way easier than what i remember from portal. I understand that solving puzzle after puzzle can get a little tedious and it's an argument for not making it longer, but it could've used some more action parts in it. much like how half-life uses puzzles in between heavy action parts, but in reverse.

ZOMG! Lazerz pew pew pew!!!!11!!1!!!!1!oneone!shift+one!~!!!

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Co-op is great, I recommend playing it with someone who hasn't played through co-op yet and preferably someone you know. Solving puzzles together is great fun and you need eachother to progress.

Edited by Ego
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  On 5/7/2013 at 11:06 PM, ambermonk said:

I know IDM can be extreme

  On 6/3/2017 at 11:50 PM, ladalaika said:

this sounds like an airplane landing on a minefield

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yahtzee is rarely wrong.

  On 5/7/2013 at 11:06 PM, ambermonk said:

I know IDM can be extreme

  On 6/3/2017 at 11:50 PM, ladalaika said:

this sounds like an airplane landing on a minefield

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Guest El_Chemso

Considering the list of games I last played, Call of Duty black ops, Battlefield, Medal of Honour and Operation Flashpoint. Portal 1 and 2 where like finding a oasis in the desert. I downloaded portal about a week before release as it was on offer on XBL. Soon Gears of War 3 and Deus Ex so hopefully this signals the end to the drought and onslaught of shit games.

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