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Guest Ovitus
  On 7/5/2018 at 3:42 AM, usagi said:

^ ew.

 

player: lemme get uhhhhhhhh enhancement

game: enhancement machine broke

player: bitch fix that joint rn

developer: ¯\_(ツ)_/¯

 

  On 7/3/2018 at 3:33 PM, Ovitus said:

 

  On 7/3/2018 at 4:39 AM, usagi said:

that reminds me, I need to nab The Red Strings Club. I have all the others, of which I've only played This War so far (quite good).

 

on Dark Souls 3: I managed to miss an entire area somehow and only realised when I couldn't get into Irithyll without the little doll needed to cross the bridge. backtracked and found the path to the Cathedral of the Deep which I completely missed in my haste trying to get through that area. I guess the upside is that I managed to slog through Farron Keep already - that facken place. obligatory toxic slog level in every From game.

 

What kind of build is your character? Did you manage to kill the Watchmen? They're in the previous zone guarding the entrance to Farron Keep. One of them drops a club and the other drops this badass Exile Greatsword. I put most points into dex/str and it served me well throughout the rest of the game.

 

 

yes, I killed the Watchbois and got all the way up to the entrance to Irithyll before realising I couldn't get in. my build is high dex and med str/vit.

 

I'm using a Carthus sword mainly, with an Uchigatana in some situations as it seems to work better in PVP. kinda lols actually, when you get invaded and you get the invader's health down and they start running away to heal, the Uchi's running attack has just enough reach to jab them in the back.

 

I prefer light, quick weapons this go round rather than the greatswords I went with in DS2. I used one of the great souls (the Greatwood, I think) to get this light spear ting which I thought would be killer but has been kind of disappointing thus far. might be a bit better when it's more leveled-up.

 

Oh ok, yeah the Exile is relatively quick for a greatsword. The Uchigatana seems like a good katana especially for speed. DS2 I played through with a sorcerer build which made the game extremely easy. For DS1 I'm thinking some kind of Faith/Dex build so I can use maybe the Uchigatana and buff it. I played through a good chunk of DS1 when it came out before I reformatted my PC forgetting to backup my save file, so I've been working backwards through the series and I just started DS1:remastered.

Edited by Ovitus

faith/int is something I've never really tried properly. might do on my next run.

 

delving into the deep mechanics of all the weapons/stats in these games makes me realise what a bad Souls player I am. I just make choices in-game like "does this thing do more damage than the other thing", "does this stuff absorb more damage than the other stuff", etc. I don't even think about stacking items properly for a desired effect in line with a particular pre-conceived build.

 

edit: which comes out in PVP, I guess, in which I win only maybe 30-40% of the time

Edited by usagi
  On 4/17/2013 at 2:45 PM, Alcofribas said:

afaik i usually place all my cum drops on scientifically sterilized glass slides which are carefully frozen and placed in trash cans throughout the city labelled "for women ❤️ alco" with my social security and phone numbers.

Guest Ovitus

I followed guides on how to distribute my stat points for a specific build and looked up weapons/equipment online to see if it was meant for my build. I think on this next run I'm going to try to minimize any outside aid and see how far I get.

  On 7/5/2018 at 4:02 AM, NorthernFusion said:

Who wants to play me at Mario Tennis?

I'm waiting for Mario Golf with motion controls.

Positive Metal Attitude

r2p38yD.jpg

 

currently playing original mario bros. next will be ninja gaiden and then the wife and i will be unleashing justice on double dragon

Edited by Nebraska

Still playing Prey, this time on New Game + mode. Still haven't installed a single Typhon ability, and since all my non-Typhon abilities and weapons are maxed out, I just toss every Neuromod and Weapon Repair Kit I accumulate into the Recycler. lol
TBH I wish we had this Recycler technology IRL. It would be nice to break down any trash in the world we come across into their base components on the fly and then make something new and useful out of them in an advanced 3D printer in seconds with the push of a button. Really, how cool would that be?

Also recently got into the mobile game Space Pioneer. Good graphics, good music, good gameplay. Really no complaints.

 

  On 10/21/2015 at 9:51 AM, peace 7 said:

To keep it real and analog, I'm gonna start posting to WATMM by writing my posts in fountain pen on hemp paper, putting them in bottles, and throwing them into the ocean.

 

  On 11/5/2013 at 7:51 PM, Sean Ae said:

you have to watch those silent people, always trying to trick you with their silence

 

Kingdom Come: Deliverance. Nice mix of laid-back/slow paced exploration & role playing and fuck-off challenging combat if you're not paying close attention. Pretty nice change of pace from most modern RPGs.

GHOST: have you killed Claudius yet
HAMLET: no
GHOST: why
HAMLET: fuck you is why
im going to the cemetery to touch skulls

[planet of dinosaurs - the album [bc] [archive]]

way into Hollow Knight. i didn't expect to like it much, and for the first hour or two was right but then...whoah. it rules. incredibly characterful.. that world feels like a place. first obviously-Souls-and-Metroid inspired game i liked..feels like totally its own thing.

 

i am so lost somewhere down there and i love it

  On 7/6/2018 at 9:35 PM, luke viia said:

Kingdom Come: Deliverance. Nice mix of laid-back/slow paced exploration & role playing and fuck-off challenging combat if you're not paying close attention. Pretty nice change of pace from most modern RPGs.

Really, really like what I’ve seen of this. Heard it was buggy af though. Encountered much of that?
  On 7/7/2018 at 10:27 AM, drome said:

 

  On 7/6/2018 at 9:35 PM, luke viia said:

Kingdom Come: Deliverance. Nice mix of laid-back/slow paced exploration & role playing and fuck-off challenging combat if you're not paying close attention. Pretty nice change of pace from most modern RPGs.

Really, really like what I’ve seen of this. Heard it was buggy af though. Encountered much of that?

I was worried about all the reported bugs too, but aside from some clipping and one CTD after leaving the game on while away for a few hours, it's been totally fine.

GHOST: have you killed Claudius yet
HAMLET: no
GHOST: why
HAMLET: fuck you is why
im going to the cemetery to touch skulls

[planet of dinosaurs - the album [bc] [archive]]

  On 7/7/2018 at 7:41 PM, luke viia said:

 

  On 7/7/2018 at 10:27 AM, drome said:

 

  On 7/6/2018 at 9:35 PM, luke viia said:

Kingdom Come: Deliverance. Nice mix of laid-back/slow paced exploration & role playing and fuck-off challenging combat if you're not paying close attention. Pretty nice change of pace from most modern RPGs.

Really, really like what I’ve seen of this. Heard it was buggy af though. Encountered much of that?

I was worried about all the reported bugs too, but aside from some clipping and one CTD after leaving the game on while away for a few hours, it's been totally fine.

 

 

Isn't the director a racist asshole?

No idea, I didn't hear about the "why are there no black people in 1403 Bohemia?" kerfuffle until days after I bought the game, and by that time, I was already having fun. It seems to me that bumfuck countryside Bohemia would be rather low on people of color in general, so that seems like a strange complaint, but w/e. I read a bit and discovered that one of the devs wears a burzum shirt and was somehow on the wrong side of gamergate or something. Haven't run into any superfluous racism in my playthrough, sooo....

GHOST: have you killed Claudius yet
HAMLET: no
GHOST: why
HAMLET: fuck you is why
im going to the cemetery to touch skulls

[planet of dinosaurs - the album [bc] [archive]]

  On 7/7/2018 at 10:07 PM, Squee said:

 

  On 7/7/2018 at 7:41 PM, luke viia said:

 

  On 7/7/2018 at 10:27 AM, drome said:

 

  On 7/6/2018 at 9:35 PM, luke viia said:

Kingdom Come: Deliverance. Nice mix of laid-back/slow paced exploration & role playing and fuck-off challenging combat if you're not paying close attention. Pretty nice change of pace from most modern RPGs.

Really, really like what I’ve seen of this. Heard it was buggy af though. Encountered much of that?

 

I was worried about all the reported bugs too, but aside from some clipping and one CTD after leaving the game on while away for a few hours, it's been totally fine.

 

 

Isn't the director a racist asshole?

 

https://kotaku.com/my-e3-meeting-with-a-pro-gamergate-developer-1715511964

 

 

he seems to be an angry idiot at least

Edited by triachus

Most recent ps vita firmware has been hacked, p easy to do. Well worth doing if you've got one hanging around in a drawer. Stuck on Medal Of Honor ps1 to test the emulation and was playing for ages. Nostalgia <3

  On 7/8/2018 at 10:19 AM, triachus said:

 

  On 7/7/2018 at 10:07 PM, Squee said:

 

  On 7/7/2018 at 7:41 PM, luke viia said:

 

  On 7/7/2018 at 10:27 AM, drome said:

 

  On 7/6/2018 at 9:35 PM, luke viia said:

Kingdom Come: Deliverance. Nice mix of laid-back/slow paced exploration & role playing and fuck-off challenging combat if you're not paying close attention. Pretty nice change of pace from most modern RPGs.

Really, really like what I’ve seen of this. Heard it was buggy af though. Encountered much of that?
I was worried about all the reported bugs too, but aside from some clipping and one CTD after leaving the game on while away for a few hours, it's been totally fine.

Isn't the director a racist asshole?

https://kotaku.com/my-e3-meeting-with-a-pro-gamergate-developer-1715511964

 

 

he seems to be an angry idiot at least

Yeah, he seems like a total idiot.

  On 7/7/2018 at 7:41 PM, luke viia said:

 

  On 7/7/2018 at 10:27 AM, drome said:

 

  On 7/6/2018 at 9:35 PM, luke viia said:

Kingdom Come: Deliverance. Nice mix of laid-back/slow paced exploration & role playing and fuck-off challenging combat if you're not paying close attention. Pretty nice change of pace from most modern RPGs.

Really, really like what I’ve seen of this. Heard it was buggy af though. Encountered much of that?
I was worried about all the reported bugs too, but aside from some clipping and one CTD after leaving the game on while away for a few hours, it's been totally fine.

Cheers man. Drama notwithstanding, I’ll be picking this up soon.

  On 7/6/2018 at 12:47 PM, messiaen said:

currently getting me anus reamed by enter the gungeon. i cannot seem to get past level 3.

finally got to level 4 last night and fuck me it does not let up in the slightest

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

So hype for Octopath Traveler this week, looking forward to getting back to my 3hr save from the second demo. Such a comfy game, I can see myself playing most if not all of it in handheld mode. Oh, and a pro-tip for those who don't know - in the settings, you can dial off the vignetting filter (the darkened corners). Roll on Friday!
 
pot_keyart_010yjwv.png
 
pot_keyart_02d2kbc.png

nswitch_octopathtravey3rcg.jpg
 
nswitch_octopathtravevdkfu.jpg
 
nswitch_octopathtravezykg6.jpg
 
nswitch_octopathtraveebolo.jpg

nswitch_octopathtrave7ejqa.jpg

Dev notes:

- Both are 33 years old and grew up during the golden era of SNES JRPGs with the gameplay and visual style of the time (pixel-art).
- When Takahashi entered Square-Enix, he wanted to do these kind of games but he was told that it was easier to develop more modern-looking games. After years of hard and successful work, he was finally able to do the kind of projects he initially wanted to work on.
- In terms of game mechanics, if Bravely was a spiritual successor of FFV, Octopath has been developed as a spiritual successor of FFVI

On the art style:

- He wanted to work on a new IP with a strong visual style that players would enjoy.
- When the development of Octopath began, they made a demo exclusively in pixel-art. They then realized that it was prettier in their memories and that's why they decided to include modern effects with the Unreal Engine, especially lightning effects. They feel that it is a good mix between both generations.

Music:

- Nishiki-san grew up with games like Final Fantasy and the SaGa series. Both franchises have influenced his work on Octopath
- He initially wondered whether he should try to adapt to the global audience or keep his own style. He asked himself what Nobuo Uematsu (Final Fantasy) would do in the same situation and therefore he finally decided to keep his own style.
- Octopath's OST is influenced by his love of classical music, he mentioned Bach, and movie musics.

Misc:

- The first demo has been downloaded 1.5 millions times.
- People's reactions to the demo were overwhelmingly positive, even more so in Europe than in Japan.
- their demo target was gamers in their 30s/40s who were seeking the same great sensations they had during the Golden Era of JRPGs.
- They felt that the Switch was the perfect platform for that with its ability to play 1hr in bed before sleeping.

Edited by jasondonervan

looks nice.

  On 4/17/2013 at 2:45 PM, Alcofribas said:

afaik i usually place all my cum drops on scientifically sterilized glass slides which are carefully frozen and placed in trash cans throughout the city labelled "for women ❤️ alco" with my social security and phone numbers.

Yep looking forward to it too!

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

  On 7/9/2018 at 11:34 AM, WeAreOceans said:

 

  On 7/6/2018 at 12:47 PM, messiaen said:

currently getting me anus reamed by enter the gungeon. i cannot seem to get past level 3.

finally got to level 4 last night and fuck me it does not let up in the slightest

 

Ohhh, you're in for a nasty surprise going forward...

  On 7/9/2018 at 12:38 PM, jasondonervan said:

So hype for Octopath Traveler this week, looking forward to getting back to my 3hr save from the second demo. Such a comfy game, I can see myself playing most if not all of it in handheld mode. Oh, and a pro-tip for those who don't know - in the settings, you can dial off the vignetting filter (the darkened corners). Roll on Friday!

 

pot_keyart_010yjwv.png

 

pot_keyart_02d2kbc.png

 

nswitch_octopathtravey3rcg.jpg

 

nswitch_octopathtravevdkfu.jpg

 

nswitch_octopathtravezykg6.jpg

 

nswitch_octopathtraveebolo.jpg

 

nswitch_octopathtrave7ejqa.jpg

 

Dev notes:

 

- Both are 33 years old and grew up during the golden era of SNES JRPGs with the gameplay and visual style of the time (pixel-art).

- When Takahashi entered Square-Enix, he wanted to do these kind of games but he was told that it was easier to develop more modern-looking games. After years of hard and successful work, he was finally able to do the kind of projects he initially wanted to work on.

- In terms of game mechanics, if Bravely was a spiritual successor of FFV, Octopath has been developed as a spiritual successor of FFVI

 

On the art style:

 

- He wanted to work on a new IP with a strong visual style that players would enjoy.

- When the development of Octopath began, they made a demo exclusively in pixel-art. They then realized that it was prettier in their memories and that's why they decided to include modern effects with the Unreal Engine, especially lightning effects. They feel that it is a good mix between both generations.

 

Music:

 

- Nishiki-san grew up with games like Final Fantasy and the SaGa series. Both franchises have influenced his work on Octopath

- He initially wondered whether he should try to adapt to the global audience or keep his own style. He asked himself what Nobuo Uematsu (Final Fantasy) would do in the same situation and therefore he finally decided to keep his own style.

- Octopath's OST is influenced by his love of classical music, he mentioned Bach, and movie musics.

 

Misc:

 

- The first demo has been downloaded 1.5 millions times.

- People's reactions to the demo were overwhelmingly positive, even more so in Europe than in Japan.

- their demo target was gamers in their 30s/40s who were seeking the same great sensations they had during the Golden Era of JRPGs.

- They felt that the Switch was the perfect platform for that with its ability to play 1hr in bed before sleeping.

The pixel art combined with the depth-of-field effects is interesting. Reminds me of an old PS3 game called 3D Dot Game Heroes

WATMM-Records-Signature-Banner-500x80.jpg

 

Follow WATMM on Twitter: @WATMMOfficial

  On 7/8/2018 at 12:50 PM, Amen Warrior said:

Most recent ps vita firmware has been hacked, p easy to do. Well worth doing if you've got one hanging around in a drawer. Stuck on Medal Of Honor ps1 to test the emulation and was playing for ages. Nostalgia <3

nice have they finally stopped updating vita fw? i didn't hack my psp until they had firmly given up on it 'cause i didn't want to bother keeping up w/updates

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