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  On 5/6/2019 at 5:41 AM, bitchroast said:

got up to World 8 on Japanese Super Mario Bros 2 without cheating. 

world 5 was brutal. but rest has been Good Wholesome Fun. 

until world 8... and then the game just turns into straight up bullshit... 

i checked my Switch play session times and it said Mario 2 had 20 hours... so i decided to start using save states to at least save at the start of 8-4 and ? hey, whaddaya know, i beat Japanese Super Mario Bros 2 !!!

 ...

turns out the game has a World 9 after World 8... and you only have 1 life, and if you die it pretty much says "You're a super player!" and then gives you a game over screen lol. 

also, if you beat the game 8 times and get 8 stars on the title card screen, it unlocks Worlds A B C and D. 

...

who the heck designed this game??? it's such an asshole of a game. 

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The thinking at the time was instead of just more of the same from Mario 1, give the hardcore players a challenge. I think the decision not to bring it out in the US was a wise one (and if they hadn't we wouldn't have gotten my favourite Mario game, Super Mario 2 USA aka the reskinned Doki Doki Panic)

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  On 5/6/2019 at 3:52 PM, Joyrex said:

The thinking at the time was instead of just more of the same from Mario 1, give the hardcore players a challenge. I think the decision not to bring it out in the US was a wise one (and if they hadn't we wouldn't have gotten my favourite Mario game, Super Mario 2 USA aka the reskinned Doki Doki Panic)

It would be a lot easier if the controls weren't so goddamn bad...

  On 5/6/2019 at 8:46 PM, yekker said:

It would be a lot easier if the controls weren't so goddamn bad...

On SMB2 (JPN)? They're the same as SMB 1... or are you talking about SMB 2 USA?

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  On 5/6/2019 at 8:49 PM, Joyrex said:

On SMB2 (JPN)? They're the same as SMB 1... or are you talking about SMB 2 USA?

 

Oh my bad ... I was talking about japanese super mario bros 2, that's lost levels in america right?

Anyways mario 1 and lost levels would be a lot easier with better controls.

  On 5/6/2019 at 8:55 PM, yekker said:

 

Oh my bad ... I was talking about japanese super mario bros 2, that's lost levels in america right?

Anyways mario 1 and lost levels would be a lot easier with better controls.

Right - the controls have never been an issue (for me) in any Mario game, and I've never heard complaints about the controls in SMB1 or SMB2 (JPN)...

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Kathy Rain is free on Steam until May 7th.

https://store.steampowered.com/app/370910/Kathy_Rain/

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  On 5/6/2019 at 3:52 PM, Joyrex said:

The thinking at the time was instead of just more of the same from Mario 1, give the hardcore players a challenge. I think the decision not to bring it out in the US was a wise one (and if they hadn't we wouldn't have gotten my favourite Mario game, Super Mario 2 USA aka the reskinned Doki Doki Panic)

ya. i still rate japanese mario 2 pretty highly.. it’s like an official rom hack/ kaizo mario for SMB1. ... it may be hard but it’s not ghosts and goblins hard. 

SMB1 controls are wonky and take getting used to, but once you do get used to them it’s pretty hard to fault them. every time i play SMB1 after a while it’s always “is this emulator busted??? why does everything feel so fucked up???”. but then you get used to it and they’re good again.

i also think.. the World 9 in SMB2 (j) is based on the -minus world glitch from SMB1. which is kind of interesting. it’s like a weird tacked on official part of the game in SMB2.

  On 5/6/2019 at 10:31 PM, bitchroast said:

ya. i still rate japanese mario 2 pretty highly.. it’s like an official rom hack/ kaizo mario for SMB1. ... it may be hard but it’s not ghosts and goblins hard. 

SMB1 controls are wonky and take getting used to, but once you do get used to them it’s pretty hard to fault them. every time i play SMB1 after a while it’s always “is this emulator busted??? why does everything feel so fucked up???”. but then you get used to it and they’re good again.

i also think.. the World 9 in SMB2 (j) is based on the -minus world glitch from SMB1. which is kind of interesting. it’s like a weird tacked on official part of the game in SMB2.

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Totally unrelated to our conversation, but are you purposely formatting your posts with light gray text and white background?

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nope. i wrote the text out on iphone safari watmm, but there was some text at the end of the text box i couldn't delete (the little text flashing icon just refused to go infront of the text) . so my solution was to copy my reply, refresh the page, then paste the reply back into the reply box. 

Edited by bitchroast

Mortal kombat 11 is a week out and i already got the platinum trophee yooooow

this game is stupid mad fun, online and offline, i feel like a friggin robot and i got calluses on both my thumbs

  On 2/26/2015 at 9:39 AM, RupturedSouls said:

This drugs makes me feel like I'm on song!

  On 9/1/2014 at 5:50 PM, StephenG said:

I'm hardly a closed minded nun. Remember, I'm on a fucking IDM forum.... an IDM forum.. Think about that for a second before claiming people are closed minded nuns.

  On 5/6/2019 at 9:21 PM, Braintree said:

I broke and downloaded Far Cry: New Dawn. Not enamored with it yet, but hope it gets better.

Gameplay is decent, story sux. That's probably about all I can say without revealing spoilers. The Far Cry formula since 3 starts to show signs of fatigue as you progress.

 

  On 10/21/2015 at 9:51 AM, peace 7 said:

To keep it real and analog, I'm gonna start posting to WATMM by writing my posts in fountain pen on hemp paper, putting them in bottles, and throwing them into the ocean.

 

  On 11/5/2013 at 7:51 PM, Sean Ae said:

you have to watch those silent people, always trying to trick you with their silence

 

  On 5/7/2019 at 6:30 AM, ambergonk said:

Gameplay is decent, story sux. That's probably about all I can say without revealing spoilers. The Far Cry formula since 3 starts to show signs of fatigue as you progress.

Yeah, the stories are usually garbage. I just like playing them for conquering outposts stealthily and general adventuring.

I'm fine with the format, but labeling the "level" of animals and enemies is kind of weird. It feels like it has more of an RPG system on the surface. Also, animal attacks seem more common than in FC5.

  On 5/9/2019 at 4:22 AM, paranerd said:

After a year of playing, I finally made it to the Donkey Kong Kill Screen with a score of 888100:

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I'd say call ol' Walter Day, but sadly he's retired now.

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Positive Metal Attitude

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