pattern recognition Posted November 19, 2015 Report Share Posted November 19, 2015 (edited) On 11/18/2015 at 10:51 AM, telefunken said: + Octatrack did you make the case yourself? if so, what did you use for measurements, layout, etc.? is there an accurate drawing out there, or did you measure it yourself? i just built an lxr and am weighing my case options, what you've got looks sweet, love the colors and minimal look. Edited November 19, 2015 by pattern recognition Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392381 Share on other sites More sharing options...
xox Posted November 19, 2015 Report Share Posted November 19, 2015 On 11/19/2015 at 12:17 AM, Salem1976 said: Noise Generator. noize! looks fun Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392395 Share on other sites More sharing options...
TubularCorporation Posted November 19, 2015 Report Share Posted November 19, 2015 On 11/18/2015 at 11:05 PM, Salem1976 said: Mokz, how is the DCM8? I was itching to give it a try. my current beatmakers: Oh damn, I have that same relaxing sound machine! Found it at a thrift shop a few years ago for $8, somebody had already added a 1/4" out and everything. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide TubularCorporation's signature Hide all signatures Lagoon City (from here to eternity/when I'm sick of it) Codemus2x43 (2013-14) Golfhammer 40,000 (2014-15) Tubular Corporation (2016-17) THawkins' archive of our livestreams since 2020 Instagram (new releases, music bullshit, non-music bullshit and sometimes photos of my lunch) Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392460 Share on other sites More sharing options...
zkom Posted November 19, 2015 Report Share Posted November 19, 2015 On 11/18/2015 at 11:05 PM, Salem1976 said: Mokz, how is the DCM8? I was itching to give it a try. It sounds really good and super crunchy but making your own sounds is pretty complicated. There's a pretty nice collection of presets though. Also programming beats is straightforward but you only have 8 steps on the panel so you have to switch between different parts (if your beat is longer than 8 steps). I like it because it sounds so different from the rest of my gear. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide zkom's signature Hide all signatures electro mini-album Megacity Rainfall "cacas in igne, heus" - Emperor Nero, AD 64 Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392464 Share on other sites More sharing options...
kausto Posted November 19, 2015 Report Share Posted November 19, 2015 On 11/19/2015 at 12:49 AM, pattern recognition said: did you make the case yourself? if so, what did you use for measurements, layout, etc.? is there an accurate drawing out there, or did you measure it yourself? i just built an lxr and am weighing my case options, what you've got looks sweet, love the colors and minimal look. Thanks. Yeah i ordered laser cut parts and glued 'em together Cabinet parts their thickness has to be 6 mm. You should drill vent holes then: Front panel consists of 3 parts. Laser cut 1 mm carton as bedding + paper with print + transparent 2mm laser cut plexiglas as cover Bedding + Cover (don't look at labels, they are wrong) Back panel (should be 3 mm) Print I cut all holes by hand I got measurements here They are pretty accurate. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392481 Share on other sites More sharing options...
pattern recognition Posted November 19, 2015 Report Share Posted November 19, 2015 On 11/19/2015 at 9:20 AM, telefunken said: On 11/19/2015 at 12:49 AM, pattern recognition said: did you make the case yourself? if so, what did you use for measurements, layout, etc.? is there an accurate drawing out there, or did you measure it yourself? i just built an lxr and am weighing my case options, what you've got looks sweet, love the colors and minimal look. Thanks. Yeah i ordered laser cut parts and glued 'em together Cabinet parts their thickness has to be 6 mm. You should drill vent holes then: Front panel consists of 3 parts. Laser cut 1 mm carton as bedding + paper with print + transparent 2mm laser cut plexiglas as cover Bedding + Cover (don't look at labels, they are wrong) Back panel (should be 3 mm) Print I cut all holes by hand I got measurements here They are pretty accurate. holy shit, you rule! thanks so much, this is exactly what i've been looking for. i can't believe i missed that on the wiki. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392483 Share on other sites More sharing options...
kausto Posted November 19, 2015 Report Share Posted November 19, 2015 Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392484 Share on other sites More sharing options...
TRiP Posted November 19, 2015 Report Share Posted November 19, 2015 On 11/18/2015 at 9:24 PM, Leon Sumbitches said: TRiP, I'm thinking of treating myself to a Volca Beats for Christmas, what's your thoughts on it? Did you do the snare mod? I'd say if you can pick it up cheap on Adverts or somewhere then why not! Sweet analog drum sound for so cheap - sticks out pretty well in songs I find. And fun and quick for coming up with new patterns on the fly. Only issue is the sound level output, tis' pretty low, usually need to adjust everything else lower to compensate. nope, haven't ventured into the snare mod - might do some day. Sort of stopped using it as much lately - something tripped in it and now it only starts playing sequences when SYNC'd IN, odd. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide TRiP's signature Hide all signatures Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392548 Share on other sites More sharing options...
Salem1976 Posted November 20, 2015 Report Share Posted November 20, 2015 On 11/19/2015 at 6:50 AM, RSP said: Oh damn, I have that same relaxing sound machine! Found it at a thrift shop a few years ago for $8, somebody had already added a 1/4" out and everything. Nice! Yeah, this one has a 1/4" out. I like to make snares and hi hats with it, processed through some of my analogs filters. Good lil noise maker. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide Salem1976's signature Hide all signatures https://soundcloud.com/salem-1976 Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392870 Share on other sites More sharing options...
TubularCorporation Posted November 20, 2015 Report Share Posted November 20, 2015 Did you add the 1/4" yourself? Maybe they actually shipped with that. I haven't used mine enough, I should try patching it into the Anushri to add a noise source to it. I also really need to dig out the old Heathkit test tone generator I found years ago and see if I can rehouse the oscillator and add CV control, because it sounds great (just a sine wave but 100% tube). Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide TubularCorporation's signature Hide all signatures Lagoon City (from here to eternity/when I'm sick of it) Codemus2x43 (2013-14) Golfhammer 40,000 (2014-15) Tubular Corporation (2016-17) THawkins' archive of our livestreams since 2020 Instagram (new releases, music bullshit, non-music bullshit and sometimes photos of my lunch) Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2392940 Share on other sites More sharing options...
Guest Posted November 21, 2015 Report Share Posted November 21, 2015 analog rytm: + my own programming interface: dunno there's probably not a lot of drum machines which have their own programming language =) Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393288 Share on other sites More sharing options...
sweepstakes Posted November 21, 2015 Report Share Posted November 21, 2015 On 11/21/2015 at 6:54 PM, phling said: my own programming interface: dunno there's probably not a lot of drum machines which have their own programming language =) What environment is that? Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393305 Share on other sites More sharing options...
Braintree Posted November 21, 2015 Report Share Posted November 21, 2015 I mostly cut up sounds I find on the web or record myself and then feed them into Battery. I also have a couple drum machines that I haven't used in ages. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide Braintree's signature Hide all signatures colindyer.bandcamp.com williamsbraintree.bandcamp.com Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393329 Share on other sites More sharing options...
Guest Posted November 21, 2015 Report Share Posted November 21, 2015 (edited) On 11/21/2015 at 7:45 PM, sweepstakes said: On 11/21/2015 at 6:54 PM, phling said: my own programming interface: dunno there's probably not a lot of drum machines which have their own programming language =) What environment is that? it doesn't even have a name yet :) but basically I'm trying to write a small programming language designed for step sequencer programming.. so far it can only interface with the rytm... some quick & dirty test patterns: Your browser does not support the HTML5 audio tag http://cl.ly/1a052Y0w3Y2q/arrec_1.mp3 turns out it's rather useful for complex arpeggios, polymetric stuff... well.. basically things that would be super tedious to program into the sequencer by hand. consider this example polymetric pattern: Your browser does not support the HTML5 audio tag http://cl.ly/0E121B3Y0A37/polymeter.mp3 there's 4 kickdrums per 16 steps, and 5 snare drums per 16 steps, evenly spaced. the snare drum pattern could be programmed by hand using microtiming but it would be a MASSIVE PITA figuring out the exact microtiming values... with my little language, I can do: PS SD 1^16'(16/5) 0 100 ALW this translates to: "on the SD track, from step 1 to 16 place trigs with an interval of 16/5(=3.2) with note 0 (default note) and velocity 100, and trigger them always (ALW)". well. the language basically is designed to be expressive with number sequences. everywhere you see a number, you can use a special expression which can act as an array, and/or a for-range loop, or other kind of sequence... it's WEIRD. but fun ;D for example: in: 6 out: 6 in: 6+2 out: 8 in: 6'2 out: 6,2 in: 6^2 out: 6,5,4,3,2 in: 2^6 out: 2,3,4,5,6 in: 2^6'2 out: 2,4,6 in: 2^6'2#3 out: 2,2,2,4,4,4,6,6,6 in: 2^6'2#3*2 out: 4,4,4,8,8,8,12,12,12 and so on... it's fun for melodies and rhythmic intervals :) if you have a rytm and wanna give this a spin... PM Edited November 21, 2015 by Guest Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393333 Share on other sites More sharing options...
xox Posted November 21, 2015 Report Share Posted November 21, 2015 programmers Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393381 Share on other sites More sharing options...
TubularCorporation Posted November 22, 2015 Report Share Posted November 22, 2015 On 11/21/2015 at 8:46 PM, phling said: On 11/21/2015 at 7:45 PM, sweepstakes said: On 11/21/2015 at 6:54 PM, phling said: my own programming interface: dunno there's probably not a lot of drum machines which have their own programming language =) What environment is that? it doesn't even have a name yet :) but basically I'm trying to write a small programming language designed for step sequencer programming.. so far it can only interface with the rytm... some quick & dirty test patterns: Your browser does not support the HTML5 audio tag http://cl.ly/1a052Y0w3Y2q/arrec_1.mp3 turns out it's rather useful for complex arpeggios, polymetric stuff... well.. basically things that would be super tedious to program into the sequencer by hand. consider this example polymetric pattern: Your browser does not support the HTML5 audio tag http://cl.ly/0E121B3Y0A37/polymeter.mp3 there's 4 kickdrums per 16 steps, and 5 snare drums per 16 steps, evenly spaced. the snare drum pattern could be programmed by hand using microtiming but it would be a MASSIVE PITA figuring out the exact microtiming values... with my little language, I can do: PS SD 1^16'(16/5) 0 100 ALW this translates to: "on the SD track, from step 1 to 16 place trigs with an interval of 16/5(=3.2) with note 0 (default note) and velocity 100, and trigger them always (ALW)". well. the language basically is designed to be expressive with number sequences. everywhere you see a number, you can use a special expression which can act as an array, and/or a for-range loop, or other kind of sequence... it's WEIRD. but fun ;D for example: in: 6 out: 6 in: 6+2 out: 8 in: 6'2 out: 6,2 in: 6^2 out: 6,5,4,3,2 in: 2^6 out: 2,3,4,5,6 in: 2^6'2 out: 2,4,6 in: 2^6'2#3 out: 2,2,2,4,4,4,6,6,6 in: 2^6'2#3*2 out: 4,4,4,8,8,8,12,12,12 and so on... it's fun for melodies and rhythmic intervals :) if you have a rytm and wanna give this a spin... PM I know there are a few hundred old punch cards somewhere in my parents' basement, as soon as I saw this I decided I'm going to get some when I visit for the holidays and build a punch card to MIDI converter this winter. I can't believe I never thought of that before! I' sure someone else has already done it but who cares. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide TubularCorporation's signature Hide all signatures Lagoon City (from here to eternity/when I'm sick of it) Codemus2x43 (2013-14) Golfhammer 40,000 (2014-15) Tubular Corporation (2016-17) THawkins' archive of our livestreams since 2020 Instagram (new releases, music bullshit, non-music bullshit and sometimes photos of my lunch) Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393416 Share on other sites More sharing options...
Guest Posted November 22, 2015 Report Share Posted November 22, 2015 (edited) ^ yea sounds like you gotta do this, great idea! .. thanks a bunch for the inspiration :) the punch-card looks of my app is coincidental... I haven't thought of punchcards while making this.... but now that you mention it, it's rather obvious lol. some of these look really good Edited November 22, 2015 by Guest Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393424 Share on other sites More sharing options...
TubularCorporation Posted November 22, 2015 Report Share Posted November 22, 2015 Yeah, I think I"ll get a Highlyliquid MidiCPU (I already have one actually, but I'm using it to build some bass pedals for a friend out of old organ pedals) and wire up a bunch of photocells in the moving part of an old mechanical credit card swipe machine, with the bottom part converted into a little light table so you can lay a punchcard on it and play it by moving the top part (or just scan it in as MIDI data and clean it up in a sequencer). Thanks for the inspiration, yourself! It would be cool to choose some iconic early software and convert the whole thing into a long, through composed piece. I don't know enough about early computing to know a good one though. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide TubularCorporation's signature Hide all signatures Lagoon City (from here to eternity/when I'm sick of it) Codemus2x43 (2013-14) Golfhammer 40,000 (2014-15) Tubular Corporation (2016-17) THawkins' archive of our livestreams since 2020 Instagram (new releases, music bullshit, non-music bullshit and sometimes photos of my lunch) Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393428 Share on other sites More sharing options...
Leon Sumbitches Posted November 22, 2015 Report Share Posted November 22, 2015 Thread is getting exponentially more idm Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide Leon Sumbitches's signature Hide all signatures Rain Over Mountain is out now; 100% of Bandcamp sales are donated to the Motor Neurone Disease Association: https://tanizaki.bandcamp.com/album/rain-over-mountain Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393550 Share on other sites More sharing options...
Audioblysk Posted November 23, 2015 Report Share Posted November 23, 2015 On 11/22/2015 at 3:48 PM, Leon Sumbitches said: Thread is getting exponentially more idm Thread has become aware of itself IDM achieved Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide Audioblysk's signature Hide all signatures "You could always do a Thoreau and walden your ass into a forest." - chenGOD ##### | (.) (.) ] | < / | O / ----- Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2393740 Share on other sites More sharing options...
Braintree Posted November 24, 2015 Report Share Posted November 24, 2015 On 11/21/2015 at 8:46 PM, phling said: On 11/21/2015 at 7:45 PM, sweepstakes said: On 11/21/2015 at 6:54 PM, phling said: my own programming interface: dunno there's probably not a lot of drum machines which have their own programming language =) What environment is that? it doesn't even have a name yet :) but basically I'm trying to write a small programming language designed for step sequencer programming.. so far it can only interface with the rytm... some quick & dirty test patterns: Your browser does not support the HTML5 audio tag http://cl.ly/1a052Y0w3Y2q/arrec_1.mp3 turns out it's rather useful for complex arpeggios, polymetric stuff... well.. basically things that would be super tedious to program into the sequencer by hand. consider this example polymetric pattern: Your browser does not support the HTML5 audio tag http://cl.ly/0E121B3Y0A37/polymeter.mp3 there's 4 kickdrums per 16 steps, and 5 snare drums per 16 steps, evenly spaced. the snare drum pattern could be programmed by hand using microtiming but it would be a MASSIVE PITA figuring out the exact microtiming values... with my little language, I can do: PS SD 1^16'(16/5) 0 100 ALW this translates to: "on the SD track, from step 1 to 16 place trigs with an interval of 16/5(=3.2) with note 0 (default note) and velocity 100, and trigger them always (ALW)". well. the language basically is designed to be expressive with number sequences. everywhere you see a number, you can use a special expression which can act as an array, and/or a for-range loop, or other kind of sequence... it's WEIRD. but fun ;D for example: in: 6 out: 6 in: 6+2 out: 8 in: 6'2 out: 6,2 in: 6^2 out: 6,5,4,3,2 in: 2^6 out: 2,3,4,5,6 in: 2^6'2 out: 2,4,6 in: 2^6'2#3 out: 2,2,2,4,4,4,6,6,6 in: 2^6'2#3*2 out: 4,4,4,8,8,8,12,12,12 and so on... it's fun for melodies and rhythmic intervals :) if you have a rytm and wanna give this a spin... PM I've had the thought of how easy it would be to sequence drums if I could send the sequencer a script like that. Makes me want to know programming better Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Hide Braintree's signature Hide all signatures colindyer.bandcamp.com williamsbraintree.bandcamp.com Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2394361 Share on other sites More sharing options...
sweepstakes Posted November 24, 2015 Report Share Posted November 24, 2015 Well I don't think this kind of thing should be restricted to coders. I mean is there a big difference between this and an arpeggiator? This stuff really should be easier to pick up and play with for everyone. Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2394372 Share on other sites More sharing options...
Guest Posted November 24, 2015 Report Share Posted November 24, 2015 (edited) yea that's the point... right now it's just single-line expressions, should be relatively easy to pick up. it's probably more important for the user to have a mental model of what the drum machine can do (steps on a grid...) but I haven't really showed this around and gotten feedback for it... this is a watmm exclusive right now :) examples: BD'SD 1^16'3 // this represents a pattern from step 1 to 16 with even interval of 3 // which alternates on the BD and SD tracks: SD ...X.....X.....X BD X.....X.....X... BD^RS 1^32'4'2 // this represents a pattern from step 1 to 32 with alternating intervals of 4 and 2 // which is spread from BD to RS tracks (BD > SD > RS): RS .......X.........X.......X...... SD .....X.......X.........X.......X BD X..........X.......X.........X..so right now for pattern creation there are basically 2 for-loops which run in parallel.there's one loop for tracks, and another for steps. if the TRACK loop reaches its top element (e.g. in a BD^RS loop, the elements are BD'SD'RS'CP, CP is the top element), it wraps around and continues with the lowest element (BD in this case). if the STEP loop reaches its end, the function reaches its end and no more steps are placed. this expression: BD^RS'3'1'-2 1^32'4'2could be expressed in C like this: const int minStep = 1; const int maxStep = 32; const int minTrack = BD; const int maxTrack = RS; int step = minStep; int track = minTrack; const int stepIntervals[2] = {4,2}; const int stepIntervalIndexCount = 2; int stepIntervalIndex = 0; const int trackIntervals[1] = {3,1,-2}; const int trackIntervalIndexCount = 3; int trackIntervalIndex = 0; while(1) { /* insert code to do something with the track and step variables here */ step += stepIntervals[stepIntervalIndex++]; if(stepIntervalIndex == stepIntervalIndexCount) stepIntervalIndex = 0; track += trackIntervals[trackIntervalIndex++]; if(trackIntervalIndex == trackIntervalIndexCount) trackIntervalIndex = 0; while(track > maxTrack) track -= maxTrack - minTrack; if(step > maxStep) break; } it's quite specialized and terse for certain things.... Edited November 24, 2015 by Guest Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2394390 Share on other sites More sharing options...
digman Posted November 30, 2015 Report Share Posted November 30, 2015 On 11/21/2015 at 6:54 PM, phling said: analog rytm: + my own programming interface: dunno there's probably not a lot of drum machines which have their own programming language =) Very cool indeed sir! Thanks Haha Confused Sad Facepalm Burger Farnsworth Big Brain Like × Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2396468 Share on other sites More sharing options...
Guest Posted December 2, 2015 Report Share Posted December 2, 2015 thanks! :) showed this to a small group of sound people last night, most of which were supercollider users, feedback was very good. will open a dedicated thread for this once there is more to see... have been working on incorporating more step parameters, it can fully program retrigs now which is better than I thought it would be... this was also the feature the supercollider people liked the most.. 'twas interesting to demo this according to requests by persons who aren't familiar with the drum machine.. someone asked: how fast can it go, then we made a 600bpm granular-sounding random pattern with the retrig stuff.... good times Quote Link to comment https://forum.watmm.com/topic/89316-lets-see-your-drum-machines/page/2/#findComment-2396970 Share on other sites More sharing options...
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