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  On 6/14/2016 at 7:03 PM, bitroast said:

skipped on buying the wii u myself. if the nx is backwards compatible with wii u then getting it is .. potentially .. an option :)^

it's actually releasing on the wii u and nx simultaneously

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Guest bitroast
  On 6/15/2016 at 5:45 AM, jellyrajah said:

 

  On 6/14/2016 at 7:03 PM, bitroast said:

skipped on buying the wii u myself. if the nx is backwards compatible with wii u then getting it is .. potentially .. an option :)^

it's actually releasing on the wii u and nx simultaneously

 

 

oh yes ! my point is more.. nintendo releasing a new console normally starts off to a rocky start ... not many games.

if nx comes out, it'd be good opportunity for me to buy it and dig into the wii u catalogue ( what little there is to explore :^) ) not too interested in buying the wii u necessarily.

backwards compatibility seems pretty standard fanfare with nintendo consoles but im wondering how they'll ship gamepads ... if gamepad comes with console ?? etc. still need details on what nx is : |

Edited by bitroast
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i'm actually pretty excited about titanfall 2, i really loved the first one on the xbone, favourite shooter of recent times - i just hope they do stuff to give the mp enough longevity, don't really care about single player

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Guest bitroast

http://www.kotaku.com.au/2016/06/hands-on-with-the-legend-of-zelda-breath-of-the-wild/

 

Zelda Wii U

~~~

That said, there isn’t much of a Wii U identity to this game. The game can be played with the console’s signature GamePad controller but can also be played with the conventional screenless Pro Controller. Aonuma said that players using the GamePad can use that controller’s screen to move the game’s display to the GamePad screen, but that screen doesn’t seem to do much else.

 

For the E3 demos, the GamePad screen shows the control mappings. “Previously, when I was playing with Mr Miyamoto, you might have seen that the map was on the GamePad screen,” Aonuma said, referring to a demo he did of the game two Decembers ago. “But after developing the game and playing the game we realised that having a smaller version of the map on screen is actually better so you know where you are at all times. So we decided to take it that route. Obviously if we find that there’s a great feature we could add to the GamePad, there is a possibility that we could do that.”

~~~

 

lol. i guess that's a bit of a hint as to what to expect for the nx then... doubt it will have a gamepad included with console..

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Guest bitroast

really really caught my attention actually.

not just that video.. but.. (you guessed it) the giantbomb talking over it version, where one of the guys chatting had played the demo and was able to explain and point out the game mechanics. the mechanic of having to designate which direction you are swinging from + being able to see what direction the enemy will be swinging from and having the opportunity to counter that.

 

it looks like dynasty warriors on the surface but ... looks much better :^)

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  On 6/15/2016 at 12:39 AM, Rubin Farr said:

 

Capcom bosses: "Hey, let's profit off of that Silent Hills demo!"

Employees: "Yeah!!"

 

*Capcom shits bed*

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LOL, pretty much

Some songs I made with my fingers and electronics. In the process of making some more. Hopefully.

 

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Box Boy 2 coming June 30! Save data carries over from first game. Just in time for my plane trip ?

Positive Metal Attitude

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The RE franchise peaked at the fourth installment. RE5 was basically RE4 in Africa, and after that Capcom pretty much turned it into a fecal cannonball made by a dung beetle rolling down a steep hill.

Edited by ambermonk

 

  On 10/21/2015 at 9:51 AM, peace 7 said:

To keep it real and analog, I'm gonna start posting to WATMM by writing my posts in fountain pen on hemp paper, putting them in bottles, and throwing them into the ocean.

 

  On 11/5/2013 at 7:51 PM, Sean Ae said:

you have to watch those silent people, always trying to trick you with their silence

 

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RE 1-4 & Code Veronica were all phenomenal for the time. Sad to see to the franchise go to shit like this. Never even played 6 but it looked and sounded like a joke.

Edited by doublename
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Gameplay engine in COD Infinite Warfare is pretty impressive: artificial gravity can be toggled on/off, areas can be de-pressurized, new grappling hook mechanic for zero G combat, seamless transition in/out of spacecraft and out into spaceship battles.

Positive Metal Attitude

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How is that in bad taste, or at least in any worse taste than the movies? It looks really janky, but I guess that's a different story.

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IMO a game about walking around murdering innocent people (well, they did have sex) has no real entertainment value.

Positive Metal Attitude

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  On 6/16/2016 at 12:29 PM, Rubin Farr said:

IMO a game about walking around murdering innocent people (well, they did have sex) has no real entertainment value.

 

Except the game is not only about murdering innocent people and you also play as the victim... You realize it's a multiplayer game right? It's like virtual hide and seek, only with gore... Seems fun

 

also those goombas and pokemons did nothing to you and you still beat the shit out of them so yeah

Edited by ThatSpanishGuy
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