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xbox 360

 

borderlands - nice!, on second playthru as a soldier, played for a week straight when i was snowed in

nfs shift - i like it, started playing with controller then moved onto wheel, much better with a wheel

 

got fallout 3 goty, racedriver grid, lost planet2, burnout revenge and modern warfare 2 for the christmas holidays

My son has taken over Dead Nation, determined to see it until the end. I, on the other hand, have been enjoying Ratchet and Clank: A Crack In Time immensely. They (Insomniac Games) are the Pixar of game development, IMO.

WATMM-Records-Signature-Banner-500x80.jpg

 

Follow WATMM on Twitter: @WATMMOfficial

Holy crap - Dead Space 2 controls so much better than the original and of course it looks better. The monsters are more diverse, the zero gravity is awesome as hell, the level design is a lot better and more varied, and the cheap scares are still there. I was hoping that they would go more in the direction of creepy atmosphere which actually makes you fear what might be behind the next door but instead they just throw monsters at you every now and then which will make you jump out of your seat. But I can live with it.

  On 12/21/2010 at 10:34 PM, Joyrex said:

My son has taken over Dead Nation, determined to see it until the end. I, on the other hand, have been enjoying Ratchet and Clank: A Crack In Time immensely. They (Insomniac Games) are the Pixar of game development, IMO.

 

Once I finish and platinum Tomb Raider: Underworld, I'll be going for R&C: A Crack In Time. I can't wait to play it. Glad to hear it's as enjoyable as I anticipated.

the third game is kinda balls (good cut-scenes though) but the rest of them are pretty damn awesome.

Some songs I made with my fingers and electronics. In the process of making some more. Hopefully.

 

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  On 12/21/2010 at 11:00 PM, Squee said:

Holy crap - Dead Space 2 controls so much better than the original and of course it looks better. The monsters are more diverse, the zero gravity is awesome as hell, the level design is a lot better and more varied, and the cheap scares are still there. I was hoping that they would go more in the direction of creepy atmosphere which actually makes you fear what might be behind the next door but instead they just throw monsters at you every now and then which will make you jump out of your seat. But I can live with it.

 

Hot. This is from playing the demo right? Haven't had a chance to download but I'll see if I can chloroform the missus and get some play time in tonight.

 

First one was soooo good - one of the very few games coming out soon that I'm genuinely stoked for.

  On 12/17/2010 at 1:56 AM, AcrossCanyons said:
  On 12/16/2010 at 9:36 PM, Bubba69 said:

The PS3 version of ME2 is going to be the superior version apparently.

 

That would be expected? If they straight ported it after such a long delay it's a bit pointless, init?

 

Yeah, but a lot of times the ps3 version of multiplatform games is watered down, especially graphically. Usually doesn't happen that way with ps3, the engineering problem is in getting the game to work with less resources in many cases because of limitations of the ps3's graphics when it comes to direct ports.

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  On 12/21/2010 at 11:00 PM, Squee said:

Holy crap - Dead Space 2 controls so much better than the original and of course it looks better. The monsters are more diverse, the zero gravity is awesome as hell, the level design is a lot better and more varied, and the cheap scares are still there. I was hoping that they would go more in the direction of creepy atmosphere which actually makes you fear what might be behind the next door but instead they just throw monsters at you every now and then which will make you jump out of your seat. But I can live with it.

yeah i played the demo and was impressed, should be a helluva game.

super meat boy might be least forgiving game i've ever played

fuck me, it is awesome though

  On 5/7/2013 at 11:06 PM, ambermonk said:

I know IDM can be extreme

  On 6/3/2017 at 11:50 PM, ladalaika said:

this sounds like an airplane landing on a minefield

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