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another DS redesign, only a year later? jeez

 

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Edited by Rubin Farr

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Nintendo is also finally breaking the pay wall, announcing paid DLC will be available for both

New Super Mario Bros 2 & the new Fire Emblem for 3DS shortly after launch. It was funny to see Reggie immediately react "but don't worry, these are full games we are selling". They are also doing their first day and date digital release w NSMB2. Maybe they finally see the world is passing them up.

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  On 6/22/2012 at 6:24 AM, Rubin Farr said:

another DS redesign, only a year later? jeez

 

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Nintendo once again proves they're out of touch with the industry and are trying to kill themselves as a corporation - seriously, who thought this was a good idea? The original DSXL didn't sell well and was a niche product as a last hurrah for an aging product line, but this coming out less than a year after the 3DS and after a price cut... I dunno.

 

Add to that Nintendo also announced that while there is a new Smash Bros game in development, Namco Bandai is heading up development, with only the lead producer of the original series as part of the team.

 

It's not like Nintendo has so many titles coming out they couldn't have the development resources... or are they that small they can't handle multiple projects?

 

Please, Nintendo - make your wonderful games for other platforms, and stop worrying about making hardware anymore.

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What really makes me wonder is why on Earth did they release the second analogue stick for the 3DS and then when they revamp it and make a larger version of it they leave out the second analogue stick?

  On 6/22/2012 at 5:11 PM, Squee said:

What really makes me wonder is why on Earth did they release the second analogue stick for the 3DS and then when they revamp it and make a larger version of it they leave out the second analogue stick?

 

This x100000.

 

That could have been the one good reason for releasing a hardware refresh, and would have justified buying it instead of that horrible add on they have for the 3DS.

 

Why not come out with a smaller, sleeker 3DS like they did with the DS Lite, include another analogue stick (hell, make them smaller if you have to), and pull some sales away from PS Vita.

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  On 6/22/2012 at 6:17 PM, Squee said:
  On 6/22/2012 at 5:18 PM, Joyrex said:

pull some sales away from PS Vita.

 

What sales?

 

 

 

 

;)

 

Sad, but true. The Vita (so far) is turning into this generation's Atari Lynx - great hardware with anemic software support.

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Guest Frankie5fingers

it is sad to see that the only people destroying Nintendo is......Nintendo. its almost like they have completely ignored the consumer and just put out whatever they 'think' we want. hopefully this new Wii U isn't a bust. which it probably will be. :(

  On 6/22/2012 at 6:44 PM, Frankie5fingers said:

it is sad to see that the only people destroying Nintendo is......Nintendo. its almost like they have completely ignored the consumer and just put out whatever they 'think' we want. hopefully this new Wii U isn't a bust. which it probably will be. :(

 

It'll sell ok, I think. First Party games on Nintendo platforms always sell well (except for the newest Kirby and Metroid games) so if they have those guaranteed "hardcore" games that real gamers like, then they'll move a couple of million consoles just based on that.

Guest AcrossCanyons

I've recently accepted that Nintendo will never make another NES/SNES/N64/Gamecube. The 64 and Gamecube are two of my favourite consoles but they just didn't sell. The Wii has sold a bunch and that's the route they will continue to go down. It sucks but it's just the way it is.

  On 6/22/2012 at 7:04 PM, Squee said:
  On 6/22/2012 at 6:44 PM, Frankie5fingers said:

it is sad to see that the only people destroying Nintendo is......Nintendo. its almost like they have completely ignored the consumer and just put out whatever they 'think' we want. hopefully this new Wii U isn't a bust. which it probably will be. :(

 

It'll sell ok, I think. First Party games on Nintendo platforms always sell well (except for the newest Kirby and Metroid games) so if they have those guaranteed "hardcore" games that real gamers like, then they'll move a couple of million consoles just based on that.

 

All really depends on how mean Microsoft and Sony want to be and troll the Wii U's launch with full-on announcements of their next consoles with graphics that will most certainly make the Wii U look even more dated than it already does.

 

The dwindling Nintendo faithful and idiot parents who don't know better will fall victim though, so yeah, they'll sell a few million consoles, and then when the already anemic third party support dries up and major titles skip over Wii U (which is already happening), the coffin lid will come slamming down.

 

Fucking hell, I'm so jaded!

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  On 6/22/2012 at 9:30 PM, jasondonervan said:

Took a punt on Tokyo Jungle yesterday, and while it's not particularly a looker, it's certainly fun. Only just embarked on the early tutorial stage, but it has had me grinning from ear to ear the whole time.

 

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I've been reading reviews - while flawed, it does certainly look fun, although I have read the difficulty spikes up sharply near the end when you attempt to unlock the dinosaurs.

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Guest Frankie5fingers
  On 6/22/2012 at 9:11 PM, Joyrex said:
  On 6/22/2012 at 7:04 PM, Squee said:
  On 6/22/2012 at 6:44 PM, Frankie5fingers said:

it is sad to see that the only people destroying Nintendo is......Nintendo. its almost like they have completely ignored the consumer and just put out whatever they 'think' we want. hopefully this new Wii U isn't a bust. which it probably will be. :(

 

It'll sell ok, I think. First Party games on Nintendo platforms always sell well (except for the newest Kirby and Metroid games) so if they have those guaranteed "hardcore" games that real gamers like, then they'll move a couple of million consoles just based on that.

 

All really depends on how mean Microsoft and Sony want to be and troll the Wii U's launch with full-on announcements of their next consoles with graphics that will most certainly make the Wii U look even more dated than it already does.

 

The dwindling Nintendo faithful and idiot parents who don't know better will fall victim though, so yeah, they'll sell a few million consoles, and then when the already anemic third party support dries up and major titles skip over Wii U (which is already happening), the coffin lid will come slamming down.

 

Fucking hell, I'm so jaded!

well, either way ill be getting one. i buy every system that comes out, but thats me. but yeah, in a gaming world where graphics are more important the Wii U will not do as well as the PS or Xbox. it will always be a family system like you say. occasionally they'll have a good game but they're to far and few in between for someone who can only afford a single system to buy a Wii for one or two serious games. if these third parties can make some great games that actually use the new controller people will buy it. but i feel it will just be the Wii all over again: The best game will come with the system and no other game that comes out on it will actually fully utilize the new controler.

 

it truly is sad, owning every single Nintendo system, i grew up with Nintendo. practically all the best games ever made came out on a Nintendo system. I never once Thought that they would fall apart this quickly once competition came in. its almost like they just decided to cave in and fall back on releasing a shit load of Mario games instead of trying to come up with ground breaking titles.

Been bouncing back and forth between laura croft and guardian of light and binding of isaac wrath of the lamb expansion. Both fucking amazing games.

So I've been trying Hat Fortress 2 out for the past 2 and a half weeks, clocking at 40 hours. I only play soldier on 2fort 30 player pub servers. I'm having a ton of fun and doing pretty well, by standards of shitty pubs. Here is my review and opinions about the balance of the game.

 

I have tried TF2 out in the past but never got hooked. As a cs 1.6 vet, my main gripe was that no class had The Gun. There's no AK47/m4a1. Everyone has its drawbacks and takes time to learn. The battles are absolutely crazy at first. What am I supposed to do in that inferno of a chokepoint? What has dawned on me lately is that under the hood of this crazy cartoonish shooter is a really solid deathmatch engine, reminiscent of Quake and UT. That's what TF Classic was, a class based Quake or HLDM, and this is a modern extension. The game is extremely well-balanced. Remember those early TF2 screenshots in the GoldSrc engine? This is WAY better.

 

As a fan of classic rocket duels, I very quickly got hooked with the soldier as I got used to the limitation of 4 rockets and slow move speed (and the unavailability of a railgun to switch to). That seems to be the idea of every class; the limitations are obvious, but as you ease into the idea of how it is SUPPOSED to be played, you can get good at it and break the rules. You can't rush in spamming fire as a pyro. You do hit and runs (or w+m1 with the phlog, sigh). As a soldier you're a slow one man army that brushes off most damage like flea bites, on par with the Demo and second only to the Heavy. The damage has to add up, by several players or a really good one before I'm done for. The rocket jumping is limited but that minor advantage becomes a massive one if you make good use of it.

 

I understand that the soldier is abit of a noob class because you can, as I did early, just stay near ammo replenishers and spam rockets wherever until people die. Which is BORING AS SHIT. The soldier is the crazy versatile class; roaming is fun as hell and you can quickly switch between acting as some sort of support in big fights, and a jumpy killer behind enemy lines. It's a good beginner class, but as skill ceilings come, the sky's the limit. I would've switched class quickly if I didn't realize that the more I anticipate enemy movement, the more I make use of jumps and corners, the more devastating this class gets. Every little battle is an exercise to hone that intuitive reaction, just like the good old days. That's what so awesome about this game. It's old fashioned team death match, a mix of twitchskills and item tactics. The hat thing I won't comment on. I don't care what you think of my puke-green Gibus. Just here to have fun.

 

I love dueling enemy soldiers, especially if they are much better than me. Every rocket counts, every strafe-jump. I have met some extremely good enemy soldiers on the servers I frequent, and their ingenuity is astounding. They'll escape my rockets and round a few corners, only to show up again when I least expect it. There's nothing more humiliating than having every rocket miss as you take rocket after rocket in the face.

 

I moved my way through the various rocket launchers until the black box, but have now returned to the vanilla. The black box is a hell of a lot of fun, but having 4 good rockets is soldier heaven.

 

Scouts: This class is mostly an annoyance but dangerous if you take the CTF seriously (which most shitty pub servers don't). Getting bonked in the head or circle-strafed and shotgunned is the only threat they pose, which is minor if they're alone. Mostly they'll just escape my rockets and be gone like the wind - "I'M A FREAKIN BLERR". I have noticed that some of them don't really make use of strafing and double-jumping, and just try to run straight at me (or straight away), and that's probably the only time I can make an easy scout kill. Other times it's mostly a matter of lucky timing. They tend to be opportunists, showing up to make the killing shot when I'm being stomped by many players at once.

 

Demoman: Mostly evenly matched but demoknights are fucking annoying. I would consider this guy a bigger threat if I didn't see the times I'm killed by a demo as due to a very obvious mistake on my part. Facing a demo, there is always a way to be more patient, more careful, more faggy with the rockets. Few things are more satisfying than placing a rocket right in a demo's face, and as the blast throws him in a direction that I can anticipate, I put another one where he will land. On a good roll I will do this to 5 or 6 enemies in a row. That's what soldiering is all about, maggots! But the demo will put up a serious fight when being chased in the enemy base. If I'm trying to do some enemy base roaming, it's always the demo that puts a stop to it. I can't get the hang of the equalizer except as a way to escape, so his melee outclasses me 9 times out of 10.

 

Engy: Good engies stay out of sight and let the turret do the talking. Bad ones seem to think their shotgun matters in any case except when I'm severely drained. Well placed turrets are hell.

 

Medic: This guy is like the scout, never showing up except when doing his thing with a heavy or another soldier.

 

Heavy: This guy is the grandaddy of damage dealers and eats up a load of rockets. Facing them head-on is absolutely futile. Most of them don't seem to notice when taking several rockets in the back. They also don't get the message when I make use of corners to stay out of sight while sending deliveries from Uncle Sam. If they back away a bit, I get greedy and run straight into their fire.

 

Snipers: Fuck this shit. Sneaky opportunists, the lot of them. The worst ones don't care if I'm rocket jumping, they'll just head shot me mid-air. Do this enough and I will only focus on catching you from behind. But then you've got the knives and piss...

 

..and the Spy. About the same nuisance for me as everybody else in the team. I can't spycheck worth a damn, so good ones are virtually untouchable. But they mostly focus on fellow Engies and snipers.

Guest Frankie5fingers
  On 6/24/2012 at 3:02 PM, Rubin Farr said:

Look like Final Fantasy 7 is getting a reissue on PC with achievements, cloud saves, and the same 1997 graphics?

 

http://i.joystiq.com...ith-achievemen/

I say good. They shouldn't update the graphics. FF7 is one of those games that should never be touched with remastering or whatever bullshit that "Enhances" gameplay. if you don't like 7 cause the graphics aren't to your liking then you're a Fucking idiot (Not you Rubin lol. i mean people in general). look, i know there are people out there that only buy games based solely on Graphics but thats a generation that didn't play this game, and 7 shouldn't be pandered to them. Those people will never understand the feeling that someone like me, or anyone else that played it years ago, get when we play it.
  On 6/24/2012 at 3:02 PM, Rubin Farr said:

Look like Final Fantasy 7 is getting a reissue on PC with achievements, cloud saves, and the same 1997 graphics?

 

http://i.joystiq.com/2012/06/21/leak-reveals-final-fantasy-7-coming-back-to-pc-with-achievemen/

Achievements - Surely the achievement is to get to the end of the game ?!

 

Anyways, just got the bad boy working perfectly on my phone from my original PSX discs -

 

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I haven't eaten a Wagon Wheel since 07/11/07... ilovecubus.co.uk - 25ml of mp3 taken twice daily.

FF7 is by far the best in series, and only one I tried to complete. I love the retro graphics, but you have to understand getting FF7 remade in HD is a japanese national obsession! Lol

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