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What Video Games Are You Currently Playing


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  On 6/7/2015 at 2:20 AM, Bechuga said:

Slatoon is so tempting...might buy a Wii U tomorrow :diablo:

i like the way you think.

  On 6/7/2015 at 2:19 AM, Squee said:

Played Cards Against Humanity with some friends. Perfect! I immediately ordered two expansion packs

I played it a couple of times, but it might be even more fun (or risky) depending on the amount of drinks consumed.

 

  On 10/21/2015 at 9:51 AM, peace 7 said:

To keep it real and analog, I'm gonna start posting to WATMM by writing my posts in fountain pen on hemp paper, putting them in bottles, and throwing them into the ocean.

 

  On 11/5/2013 at 7:51 PM, Sean Ae said:

you have to watch those silent people, always trying to trick you with their silence

 

If anyone wants to play Splatoon (or Smash Bros or MK8 or whatever) feel free to add me online. My friend code/tag is HappyMeltedCity.

MGS: Ground Zeroes is free on PSN+ so given that a whirl this morning, really good fun, I actually feel like I can approach mission objectives however I want. I ended up seeing one of the patrolling guards get run over by a truck as well.

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

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  On 6/7/2015 at 2:14 PM, WeAreOceans said:

MGS: Ground Zeroes is free on PSN+ so given that a whirl this morning, really good fun, I actually feel like I can approach mission objectives however I want. I ended up seeing one of the patrolling guards get run over by a truck as well.

loool. yes the game/engine is great. cannot wait for mgsv.

  On 6/7/2015 at 6:22 AM, ambermonk said:

 

  On 6/7/2015 at 2:19 AM, Squee said:

Played Cards Against Humanity with some friends. Perfect! I immediately ordered two expansion packs

I played it a couple of times, but it might be even more fun (or risky) depending on the amount of drinks consumed.

 

 

We were 100% sober. It was fucking brilliant.

Gameplay video of Hatred, which is basically Postal but without the irony. This video has been censored so as to not offend viewers.

 

[youtubehd]ZB6g3FxjZjg[/youtubehd]

 

 

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oh man Hatred is so cringey, the art style is pretty interesting though

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

Hatred looks pretty dumb, it's trying SO hard to be edgy and controversial, but it seems like the game itself would become boring quite fast...

Ya

 

Apparently it's making mad money on steam.

Edited by Gocab

Some songs I made with my fingers and electronics. In the process of making some more. Hopefully.

 

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  On 6/8/2015 at 7:46 AM, Gocab said:

Ya

 

Apparently it's making mad money on steam.

Christ.

They should have pulled that game simply due to what the publishers stand for.

Man, I'm really starting to love The Witcher. For me it had a 10 hour learning curve but I'm glad glad I stuck with it. It's fucking awesome to to hunt down bandits and cut them in half.

 

I'm level 8 now and level 6 missions are still hard as shit.

  On 6/8/2015 at 7:46 AM, Gocab said:

Ya

 

Apparently it's making mad money on steam.

 

controversy sells

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

a few thoughts about witcher 3 (after completing it) and modern gaming in general, MAJOR SPOILERS AHEAD.

 

story wise i think it's the most involving game i've ever played and it sets a new benchmark for upcoming games.

 

dialogues are extremely well written to a degree that you feel like actually talking to real people and not manipulating a game. voicing all of them is a major part of getting it work so well and as sad as it sounds indie developers with limited budget trying to make a decent story driven game with a multitude of characters will never succeed with just blobs of texts, it just can't reach that level. i still have my unfinished pillars of eternity and i don't think i'll even bother for a while.

 

you actually need to think before making dialogue choices to predict what the outcome will be, gathering prior information which the game scatters all over the world is essential. it's far from lifelike but it's still the best there is. i got a real bummer ending with my choices when it comes to main characters where ciri either dies or disappears and gerald goes emo and maybe even kills himself, depends on the interpretation. and from what i read the choices involved into a getting a particular ending are pretty crude.

 

i think i've invested about 150 hours in it, most of which i enjoyed a lot. it's just ridiculous that there are 10-15 hours max single player games asking for the same 60$ price.

 

details and graphics are simply amazing, novigrad is incredibly vivid and i was awed each time i got a new piece of armor as every single seam is beautifully realized.

 

when it comes to animation, physics engine and interaction of characters and other physical objects with the world it was perfected by rockstar in gta 4 and its subsequent games with its euphoria engine and for some reason no other game reached that level. there's a lot of hilariously glitchy shit when it comes to this in witcher.

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interface is shit because it's attuned to consoles and it makes crafting and alchemy very daunting.

 

now the actual gameplay and gameplay mechanics is where this game stumbles a lot. there's actually not enough variety when it comes to monsters and locations to explore. there are some pretty major imbalances when it comes to loot as everything besides witcher gear (which is easy to obtain is pointless). after velen it's very easy to become overleveled and the game becomes much less challenging, though i played on normal difficulty. the potion system is idiotic and immersion breaking, with herbs and plants scattered everywhere what's the point in this "meditate with one bottle of alcohol to replenish every single potion, oil and bomb". the toxicity mechanic with some tweaks would good enough to prevent potion spamming and would demand a more careful planning.

 

i've complained about it many times already but the fast travel mechanic and quest gps in rpg games needs to die, (i hope fallout 4 will deal with the former by introducing vehicles or something). there are ways to fill the traveling time with all kinds of wandering quest givers and other interesting challenges. and it is easy to provide details about quest locations via dialogue and other clues instead of relying to straight out pointing to it on the map, this game demands thinking when it comes to dialogue choices but none of that when it comes to more conventional questing.

 

the conclusion/endings are very haphazard, you basically begin constructing your narrative from the very first quests and spend tens of hours on it but everything is concluded with a couple of minutes with a few slides and narration. the epilogue is very beautiful though even with my bummer ending.

Still rockin Brutal Doom version 20. Nothing like frying Barons of Hell in mere seconds with dual plasma guns. That's just the tip of the iceberg tho obviously.

 

  On 10/21/2015 at 9:51 AM, peace 7 said:

To keep it real and analog, I'm gonna start posting to WATMM by writing my posts in fountain pen on hemp paper, putting them in bottles, and throwing them into the ocean.

 

  On 11/5/2013 at 7:51 PM, Sean Ae said:

you have to watch those silent people, always trying to trick you with their silence

 

Super Meat Boy coming to PS4 (at long last)!

 

Capcom re-re-re-re-re-releasing Mega Man Legacy Collection on PS4 (and others) - only MM 1-6 though.

 

BUT...

 

Has a Challenges mode that "remixes" parts of the classic games with specific challenges a-la NES Remix, and if it has trophy support, I might just justify playing through MM 1-6 again...

 

Funny they didn't throw in 7&8 (and 9&10) - but 7 and 8 were not 8-bit style...

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