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I don't think Konami are being outright dicks, these post explains the potential situation pretty nicely:

 

https://www.reddit.com/r/metalgearsolid/comments/3d9kob/kojima_productions_name_drop_is_beneficial_to_mr

 

Also picked up Rocket League through PSN+, really great fun. Great example of easy to learn, difficult to master. A shame the netcode is so horrid, though.

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

  On 7/15/2015 at 5:56 PM, juiceciuj said:

yeah i couldn't get through like an hour of revengeance. tried twice. couldn't do it

 

I don't like MGS games, but I did buy Revengeance simply because the idea was cool and I really like Platinum.... But I couldn't get through it because it was, to me, very hard and still had a stealth element to it, which I'm not into at all. One day, I'm going to get back to it and I hope I like it...

the netcode seemed fine to me (as far as lag/latency). the interface is awful though (if that's what you meant). also, everyone in ranked seems like a billions times better than me and my friend though. of course i've only played it once...

  On 7/15/2015 at 6:04 PM, juiceciuj said:

the netcode seemed fine to me (as far as lag/latency). the interface is awful though (if that's what you meant). also, everyone in ranked seems like a billions times better than me and my friend though. of course i've only played it once...

 

Every few games or so is really laggy for me, the ball and the cars all jitter, and you lose momentum when the game forces you to stop for lag compensation. I also get thrown into random 4v4 or 2v2 games for... some reason, despite exclusively queuing for 3v3 ranked.

 

The interface is pretty bad though yeah. Isn't it technically "early release" though? Not 100% sure. Great fun anyway, I think it might need a bit more depth for more longevity though.

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

interesting... we didn't run into any of those issues. stayed queued for 2v2 ranked and that's all we got. i think we only won one of like 10 games online though :(

 

i think it's in full release now though since it's free on ps+. read lots of comments were people were like "yeah we played in the beta and it was awesome. stoked it's free on +. blah blah"

 

wonder if they'll be doing any updates

Guest bitroast

re: metal gear rising

i dont think i properly figured out the controls to that game.

managed to get to the dog boss at the start and kept dying no matter how hard i tried to parry.

watched a review a tad more recently that explained the controls better than the in-game tutorial ever did .. so ... the game is still sitting on my pile of games that need to be played at some point. bit too much action for what i'm in the mood for atm tho !!!

Edited by bitroast
  On 7/15/2015 at 6:18 PM, juiceciuj said:

interesting... we didn't run into any of those issues. stayed queued for 2v2 ranked and that's all we got. i think we only won one of like 10 games online though :(

 

i think it's in full release now though since it's free on ps+. read lots of comments were people were like "yeah we played in the beta and it was awesome. stoked it's free on +. blah blah"

 

wonder if they'll be doing any updates

 

ah fair, their MOTD on the main screen mentions something about being part of the future of the game or something, which implied to me that it was early access or something.

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

  On 7/15/2015 at 6:19 PM, bitroast said:

re: metal gear rising

i dont think i properly figured out the controls to that game.

managed to get to the dog boss at the start and kept dying no matter how hard i tried to parry.

watched a review a tad more recently that explained the controls better than the in-game tutorial ever did .. so ... the game is still sitting on my pile of games that need to be played at some point. bit too much action for what i'm in the mood for atm tho !!!

 

It took me a full hour to beat the dog, and I don't even know what I did to beat him other than make sure that I cut the grunts in the right places in order to get the health items. I quit after that.

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  On 7/15/2015 at 7:00 AM, flim said:

 

  On 7/14/2015 at 6:40 PM, autopilot said:

New roommate has a 360 and Ninja Gaiden 2 so I started playing it again.

 

ninja-gaiden-2-20071029101113233.jpg

 

I forgot that this is pretty much the best 3rd person melee action game ever made.

 

I have a love/hate relationship with Ninja Gaiden 2. It was fun as hell when it wasn't being unfair as hell. The boss that explodes after you beat it, killing you if you aren't prepared? The werewolves who throw corpses and body parts of the guys you previously killed? The rocket launchers that can hit you from behind a mountain? Such unfairness! I'm surprised I actually beat the game because it pissed me off so much.

 

THIS! The first game on the Xbox original is definitely one of my favorite action games. I really enjoyed the second game until I was forced into countless unfair situations. The life gauge and dismemberment systems were nice additions, but the frustrations due to the cheap difficulty outweighed those improvements overall. I was at a point where 3 huge mechas were simultaneously fighting me at the speed of light while a few soldiers were sniping me with their rocket launchers. Then I ragequit. lol.

  On 7/15/2015 at 4:36 PM, Joyrex said:

 

  On 7/15/2015 at 8:06 AM, bitroast said:

 

  On 7/15/2015 at 5:54 AM, doublename said:

I feel like I shouldn't support those shitcunts, but there's no way on Earth I'm missing MGSV.

 

lol yep.

 

i'll be buying this 100%...

the moment konami release a new MGS without kojima involvement or even *pay homage* to the franchise by re-releasing old games or whatnot is when i stop buying the games. good thing those Hd remakes came out when kojima was still around :|

 

What if a potential MGS 6 was as good (or better) than previous entries?

 

It's happening with Star Wars... just because the main creator isn't involved anymore doesn't mean it couldn't be improved on or at least continue the quality and tradition.

 

 

The difference would be that Lucas passed on the reins willingly, whereas Kojima had them taken from him by force (yes, he was quitting anyway for the fiftieth time, but still...)

 

Perhaps the game could be just as good but with such a cloud over it, I'd refrain from giving money to such a practice. I'd wait for Kojima to do his own thing and send my money his way. Loyalty and shit.

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Prove me wrong if I am mistaken, but...

 

Do we even know any actual details about the dissolve between Hideo Kojima and Konami. Is there any proof Konami are the ones to blame? I have heard not-so-cool stories about Kojima as well. It's easy to choose your side when you compare a declining greedy company with an excellent game director.

  On 7/15/2015 at 7:00 AM, flim said:

I have a love/hate relationship with Ninja Gaiden 2. It was fun as hell when it wasn't being unfair as hell. The boss that explodes after you beat it, killing you if you aren't prepared? The werewolves who throw corpses and body parts of the guys you previously killed? The rocket launchers that can hit you from behind a mountain? Such unfairness! I'm surprised I actually beat the game because it pissed me off so much.

  On 7/15/2015 at 6:49 PM, Enter a new display name said:

THIS! The first game on the Xbox original is definitely one of my favorite action games. I really enjoyed the second game until I was forced into countless unfair situations. The life gauge and dismemberment systems were nice additions, but the frustrations due to the cheap difficulty outweighed those improvements overall. I was at a point where 3 huge mechas were simultaneously fighting me at the speed of light while a few soldiers were sniping me with their rocket launchers. Then I ragequit. lol.

 

 

The only complaint I really have is that the game engine & camera don't feel as polished as NG1/NGB. Ninja Gaiden Black on Xbox is definitely one of my all time favorite games but I think the changes to NG2 are significant improvements (even though the camera somehow managed to get worse). Yeah it's insanely difficult, butonce you know what you're doing everything is manageable... although that exploding boss is totally just a 'fuck you', but you can just do a quick dodge and not get hurt. I've beaten it on the 3rd difficulty ('Mentor' in NG2, 'Very Hard' in NG).

 

Also the game is so excessively juvenile in that particular Japanese way (with the cutscenes) I can't help but laugh at it. I can't think of a better word to describe the entire storyline than "retarded". It's almost as retarded as a Metal Gear Solid story.

Edited by autopilot
  On 7/15/2015 at 7:01 PM, Enter a new display name said:

Prove me wrong if I am mistaken, but...

 

Do we even know any actual details about the dissolve between Hideo Kojima and Konami. Is there any proof Konami are the ones to blame? I have heard not-so-cool stories about Kojima as well. It's easy to choose your side when you compare a declining greedy company with an excellent game director.

 

We don't of course, mostly hearsay. From what I've seen though--the MGS 4 documentary for one--any ire Kojima inflicts upon his bosses is a stubborn demand for quality control over everything else, even if it pushes the game back. Whether this was the case for MGS V, no idea.

 

But regardless, seems a pretty dick move to enforce a media blackout on Kojima, as well as remove his name from everything. I can't imagine Kojima having done something bad enough to justify such actions, the worst thing he does in life is buy novels in Engish he can't read (he likes the covers). We don't know the reasons, maybe never will.

 

I should point out I wasn't going to play MGS V regardless of the brouhaha, I'm pretty much done with the series. And I'm a HUGE MGS fan.

just ordered bloodborne for $30 as part of their dumbshit prime day bullshit shit shopping holiday extravaganza shit. was waiting on that pricepoint. lightning deal thing that's only live for a few more minutes fyi

  On 7/15/2015 at 7:01 PM, Enter a new display name said:

Prove me wrong if I am mistaken, but...

 

Do we even know any actual details about the dissolve between Hideo Kojima and Konami. Is there any proof Konami are the ones to blame? I have heard not-so-cool stories about Kojima as well. It's easy to choose your side when you compare a declining greedy company with an excellent game director.

I think you're right. We don't know anything for sure, but I've read and heard rumors that Kojima is stubborn as fuck. Maybe he didn't want his name affiliated with Konami anymore because they kept pushing him to make more and more MGS games?

At least, now he gets to work on whatever he wants. He can pitch an idea and because he's Kojima, people will throw money at him. At least I'd think so.

  On 7/15/2015 at 6:49 PM, Enter a new display name said:

 

  On 7/15/2015 at 7:00 AM, flim said:

 

 

I have a love/hate relationship with Ninja Gaiden 2. It was fun as hell when it wasn't being unfair as hell. The boss that explodes after you beat it, killing you if you aren't prepared? The werewolves who throw corpses and body parts of the guys you previously killed? The rocket launchers that can hit you from behind a mountain? Such unfairness! I'm surprised I actually beat the game because it pissed me off so much.

 

THIS! The first game on the Xbox original is definitely one of my favorite action games. I really enjoyed the second game until I was forced into countless unfair situations. The life gauge and dismemberment systems were nice additions, but the frustrations due to the cheap difficulty outweighed those improvements overall. I was at a point where 3 huge mechas were simultaneously fighting me at the speed of light while a few soldiers were sniping me with their rocket launchers. Then I ragequit. lol.

 

 

I think you quit where I quit the first time, the Vigoor capital. That was pure hell and I didn't come back to the game for about 4 years. I was lucky to finally beat that area after retrying years later. I'm glad I'm not the only one to give up at that point in the game.

the only game I have ever literally given up on out of sheer frustration/wtf how do I play this, was X3: The Reunion. that game was broken as fuck.

 

edit: but so pretty

 

702135-927012_20051130_003.jpg

Edited by usagi
  On 4/17/2013 at 2:45 PM, Alcofribas said:

afaik i usually place all my cum drops on scientifically sterilized glass slides which are carefully frozen and placed in trash cans throughout the city labelled "for women ❤️ alco" with my social security and phone numbers.

  On 7/16/2015 at 6:09 AM, data said:

i did a thing

 

[youtubehd]tDwigW9wLHA[/youtubehd]

 

(sorry)

 

Perfect!

 

But holy hell, when I reached that part of the game I skipped that song like a motherfucker.

Guest bitroast
  On 7/16/2015 at 8:02 AM, usagi said:

the only game I have ever literally given up on out of sheer frustration/wtf how do I play this, was X3: The Reunion. that game was broken as fuck.

 

edit: but so pretty

 

oooh. i was always skeptical of this game when i first saw it, seeing as it essentially looked like a 3D modeled refacing of FTL, and how FTL is so dependent on getting the little details and scalings and randomness and everything right. there's alot more to FTL being fun than just a clean visual look (which is evident by how shoddy and primitive FTL kind of looks. tbh)

 

shame the game didn't come together :(

  On 7/16/2015 at 8:18 AM, bitroast said:

 

  On 7/16/2015 at 8:02 AM, usagi said:

the only game I have ever literally given up on out of sheer frustration/wtf how do I play this, was X3: The Reunion. that game was broken as fuck.

 

edit: but so pretty

 

oooh. i was always skeptical of this game when i first saw it, seeing as it essentially looked like a 3D modeled refacing of FTL, and how FTL is so dependent on getting the little details and scalings and randomness and everything right. there's alot more to FTL being fun than just a clean visual look (which is evident by how shoddy and primitive FTL kind of looks. tbh)

 

shame the game didn't come together :(

 

 

X3 can be pretty mindblowing in its scope... if you're willing to pore over player-made guides and videos. It's an incredibly unhelpful game, it makes Souls/Bloodborne look like they came with a full manual.

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

It's a shame about Kojima Productions, but some of the greatest games ever made, has had very troubled development - I remember reading long that games like the original Bioshock, Half-Life 2 for example were hell to make. Sometimes creating some truly amazing and masterpiece worthy demands a lot of conflict, sweat, blood and tears.

 

http://www.eurogamer.net/articles/2014-04-17-the-true-story-of-bioshock

 

So this might sound weird, but that fact that MGS5 has had trouble development, kind of makes me more excited for it. But I'm very excited for that game, from everything I've seen, I'm confident it will be something special.

Edited by Npoess

^ Quake had a similar troubled history. That engine pushed videogame tech ahead virtually lightyears, but the amount of work and stress put into it practically destroyed Carmack and Romero. Masters of Doom is a great read on id's early years.

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

Switching between a ton of vidjas atm. Started a new playthrough in DA Inquisition, helping random people with bosses in Bloodborne, Rocket League (!), Watch Dogs, AC Unity, etc. They're all great. Especially Watch Dogs with that sweet survival minigame.

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