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The first DLC for Dark Souls 3 tries to go for the original painted world nostalgia but ends up reminding me a lot of Dark Souls 2 instead. That second optional boss feeling like one of those in the DS2 DLCs, the clutter of various enemies incoherently meandering the place together. The corvian knights were awesome. They should have exploited them more.

 

was still okay but meh, also way too short and the entire thing was basically shown in the trailers... I know preview stuff should be avoided prior to playing any game like this one because spoilers but it shouldn't be that bad.

Edited by Perezvon
  On 11/1/2016 at 6:24 PM, ghOsty said:

It's a shame so many people are sleeping on Titanfall 2, though I suppose being overshadowed by BF1 and CoD releases was to be expected.... Titanfall 2 is damn good! The campaign was actually pretty great and one of the fresher feeling FPS campaigns I've played in years, it may be a little short but it was really fun, and I'd happily run through it again. Multiplayer is fast-paced and pretty intense with lots of different custom loadout tweaks to make on your pilot. If anyone tried the Tech Test and was put-off give the full game a try, it's A LOT more polished.

 

The other great thing about it is that Respawn seems to be listening to player feedback, they've already made a few changes to the multiplayer to improve menus, and they stated they're looking into addressing buffs and nerfs where needed, or tweaking how mechanics work (the map hack perk is a little OP atm).

I'd get it if it wasn't because BF1 was taking up all my vidja time at the moment. Hope the game does well because it looks really good.

 

 

  On 11/1/2016 at 11:18 PM, Perezvon said:

The first DLC for Dark Souls 3 tries to go for the original painted world nostalgia but ends up reminding me a lot of Dark Souls 2 instead. That second optional boss feeling like one of those in the DS2 DLCs, the clutter of various enemies incoherently meandering the place together. The corvian knights were awesome. They should have exploited them more.

 

was still okay but meh, also way too short and the entire thing was basically shown in the trailers... I know preview stuff should be avoided prior to playing any game like this one because spoilers but it shouldn't be that bad.

Agreed on the length and everything shown in trailers...they must've rushed this out or something. I don't understand how they dropped the ball there.

 

It actually gave me a lot of Demon's Souls vibes. Hard to place entirely why but I think the rocky cliff faces and enemy grouping and pacing was similar. The whole wrapping story with the NPCs and bosses just didn't do as much as it could've...the whole DLC really falls under that criticism imo. It makes me honestly worried that the last DLC will be even more disappointing, especially since it may (should) be the final Dark Souls content ever.

Guest bitroast
  On 11/1/2016 at 11:31 PM, auxien said:

 

  On 11/1/2016 at 11:18 PM, Perezvon said:

The first DLC for Dark Souls 3 tries to go for the original painted world nostalgia but ends up reminding me a lot of Dark Souls 2 instead. That second optional boss feeling like one of those in the DS2 DLCs, the clutter of various enemies incoherently meandering the place together. The corvian knights were awesome. They should have exploited them more.

 

was still okay but meh, also way too short and the entire thing was basically shown in the trailers... I know preview stuff should be avoided prior to playing any game like this one because spoilers but it shouldn't be that bad.

Agreed on the length and everything shown in trailers...they must've rushed this out or something. I don't understand how they dropped the ball there.

 

It actually gave me a lot of Demon's Souls vibes. Hard to place entirely why but I think the rocky cliff faces and enemy grouping and pacing was similar. The whole wrapping story with the NPCs and bosses just didn't do as much as it could've...the whole DLC really falls under that criticism imo. It makes me honestly worried that the last DLC will be even more disappointing, especially since it may (should) be the final Dark Souls content ever.

 

 

it seems weird that bloodborne went thru a similar cycle of having 2 DLCs being developed, but somewhere along the line they figured it wasn't enough meat for 2 and combined it into 1 really solid packaging of DLC. seems like perhaps this could've had the same treatment, but maybe bandai namco or someone was against it ?? who knows : \ 

 

my initial playthrough of dark souls 3 was pretty lackluster. like, i absolutely had fun, but the whole thing has you wanting more. the way it constantly ties itself back to the original game and even just the way it reveals its own secrets ... i dunno. there's something about that game that just managed to come across really boring to people familiar with the previous games. 

 

been replaying it recently in what was originally going to be my build up to playing the new DLC (altho, i'm now going to wait until both DLCs are out before diving in to the additional content). 

and yeah, playing the game a second time knowing where all the enemy placements are and not really giving any 2 shits about digging deep for secrets or lore and instead just trying to enjoy the game for what it is (kill the bashy enemies) is alot more fun. 

Edited by bitroast

^good points, and agreed....though I obviously didn't hold off on playing the DLC. My second or third run of Bloodborne was like what you're doing, just running through and fighting to whatever degrees I desired at those moments. It definitely reminds you of how good the combat system is in these games, without having to suffer through PvP shenanigans. To be fair I enjoyed the PvP of Bloodborne much more than I have in any Dark Souls games.

  On 11/1/2016 at 11:18 PM, Perezvon said:

The first DLC for Dark Souls 3 tries to go for the original painted world nostalgia but ends up reminding me a lot of Dark Souls 2 instead. That second optional boss feeling like one of those in the DS2 DLCs, the clutter of various enemies incoherently meandering the place together. The corvian knights were awesome. They should have exploited them more.

 

was still okay but meh, also way too short and the entire thing was basically shown in the trailers... I know preview stuff should be avoided prior to playing any game like this one because spoilers but it shouldn't be that bad.

 

you've summed it up very well

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

I can't stop playing Stardew Valley

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

  On 11/7/2016 at 12:17 PM, WeAreOceans said:

I can't stop playing Stardew Valley

 

My wife started that up this weekend, she seems to like it... It's kinda like Animal Crossing is it not?

 

Meanwhile, I'm completely hooked on Titanfall 2, I don't think Ive been this hooked on a FPS in a LONG time, but it's just damn fun to play.

Edited by ghOsty

i'm playing through Pikmin 3 (my first Pikmin game) which is a great experience. completely different to anything i've played before. it is surprisingly hard managing all those Pikmin and groups effectively. i've killed so many poor Pikmin. i'm sorry lil Pikmin :'<

  On 11/7/2016 at 4:38 PM, ghOsty said:

 

  On 11/7/2016 at 12:17 PM, WeAreOceans said:

I can't stop playing Stardew Valley

 

My wife started that up this weekend, she seems to like it... It's kinda like Animal Crossing is it not?

 

Meanwhile, I'm completely hooked on Titanfall 2, I don't think Ive been this hooked on a FPS in a LONG time, but it's just damn fun to play.

 

More akin to Harvest Moon.

  On 11/3/2016 at 4:12 PM, Rubin Farr said:

3DS version out Jan. 20

 

45FA18A7-6205-45AE-994F-63799A35237B_zps

Goddammit, release a PS4 (pro) version, updated for HD!

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Follow WATMM on Twitter: @WATMMOfficial

yeah Stardew Valley is like a love letter to Harvest Moon. Made entirely by one guy over four years. Loads of variety, things to do, and progression/endgame. Granted I haven't touched a HM game in years so I don't know how the content compares, but Stardew just sucks you in.

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

  On 11/7/2016 at 4:43 PM, QQQ said:

i'm playing through Pikmin 3 (my first Pikmin game) which is a great experience. completely different to anything i've played before. it is surprisingly hard managing all those Pikmin and groups effectively. i've killed so many poor Pikmin. i'm sorry lil Pikmin :'

As beautiful as 3 is, PIkmin 2 is one of my all time favorites, it includes dungeon crawling giving it an RPG element, and abandons the 30 day time limit, so you can spend days farming or exploring underground for more Pikmin and supplies at your leisure. The Wii New Play Control rerelease is the superior version, offering the same Wii pointer controls as part 3. Pikmin 4 is supposedly finished or almost finished, so it should be on the Switch fairly early in its lifespan.

Positive Metal Attitude

'cos I'm properly up to date with games I'm currently playing a 2009 hack of a 1994 game - Earthbound (Halloween hack): http://earthboundcentral.com/2009/10/earthbound-halloween-hack/

 

Pretty darn tough, lots of directions are shut off with uber-hard enemies leading you to find the 'correct' path (a la Dark Souls). Just got past the fake ending, and am in this dreamworld place ...

I haven't eaten a Wagon Wheel since 07/11/07... ilovecubus.co.uk - 25ml of mp3 taken twice daily.

  On 11/7/2016 at 5:16 PM, WeAreOceans said:

yeah Stardew Valley is like a love letter to Harvest Moon. Made entirely by one guy over four years. Loads of variety, things to do, and progression/endgame. Granted I haven't touched a HM game in years so I don't know how the content compares, but Stardew just sucks you in.

ft83jPu.png

Pokemon Sun and Moon has somehow leaked early ahead of it's 18 November release... most of the info spoils the final boss and the storyline of the game, so avoid if you do not want to be spoiled before playing.

 

Also, the New 3DS will be on sale for 100.00 USD via Nintendo for Black Friday (the (in)famous day after Thanksgiving Day sale here in the States).

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Follow WATMM on Twitter: @WATMMOfficial

  On 11/8/2016 at 3:18 PM, Raktorn said:

 

  On 11/7/2016 at 5:16 PM, WeAreOceans said:

yeah Stardew Valley is like a love letter to Harvest Moon. Made entirely by one guy over four years. Loads of variety, things to do, and progression/endgame. Granted I haven't touched a HM game in years so I don't know how the content compares, but Stardew just sucks you in.

ft83jPu.png

 

 

lol

  On 4/10/2019 at 12:26 PM, chenGOD said:

Stoked to watch OA II. The movement thing never bothered me, anyone familiar with Druidic studies will recognize the importance of movement to get to higher planes.

 

Still sorta trudging through Hyper Light Drifter. I was really anticipating it before it came out for PS4, and it looks gorgeous, but imo it's hobbled by its decision to not explain any mechanics or story or anything with text. I thought it would be interesting to try and understand and hunt down all the story and such but it's just pretty fucking boring and more confusing than secretive or anything. Maybe I'm just not playing it enough or something, I dunno. Game is gorgeous though. Combat is meh, unfortunately. Was expecting more nuance.

  On 11/7/2016 at 6:29 PM, Friendly Foil said:

 

hnggg

can't wait

 

  On 1/19/2020 at 5:27 PM, Richie Sombrero said:

Nah, you're a wee child who can't wait for official release. Embarrassing. Shove your privilege. 

  On 9/2/2014 at 12:37 AM, Ivan Ooze said:

don't be a cockroach prolapsing nun bulkV

  On 11/8/2016 at 5:43 PM, auxien said:

Still sorta trudging through Hyper Light Drifter. I was really anticipating it before it came out for PS4, and it looks gorgeous, but imo it's hobbled by its decision to not explain any mechanics or story or anything with text. I thought it would be interesting to try and understand and hunt down all the story and such but it's just pretty fucking boring and more confusing than secretive or anything. Maybe I'm just not playing it enough or something, I dunno. Game is gorgeous though. Combat is meh, unfortunately. Was expecting more nuance.

 

 

I think its actually my game of the year. I love games that don't hold your hand. I thought the graphics + sound were amazing, and the combat was tighter than Dark Souls.

  On 11/8/2016 at 7:17 PM, acid1 said:

 

  On 11/8/2016 at 5:43 PM, auxien said:

Still sorta trudging through Hyper Light Drifter. I was really anticipating it before it came out for PS4, and it looks gorgeous, but imo it's hobbled by its decision to not explain any mechanics or story or anything with text. I thought it would be interesting to try and understand and hunt down all the story and such but it's just pretty fucking boring and more confusing than secretive or anything. Maybe I'm just not playing it enough or something, I dunno. Game is gorgeous though. Combat is meh, unfortunately. Was expecting more nuance.

 

I think its actually my game of the year. I love games that don't hold your hand. I thought the graphics + sound were amazing, and the combat was tighter than Dark Souls.

I do often like games that require more from the player, that was a big reason why I was looking forward to it...I think maybe the execution wasn't done well, or just doesn't click with me maybe. Glad you enjoyed it that much, and maybe if I was really putting serious time into it I'd enjoy and understand it more. The combat is tight, and enemy AI and diversity is cool, there's just so much slash/dodge/shoot that it seems barely a step above a button masher. It's a little too Zelda for me, I guess.
Guest bitroast

yeh i played it for one gaming sesh and enjoyed it, but the deeper i was getting and the more i getting thrown into really overly difficult fighting scenarios where you had to rinse and repeat and finally brute force your way thru it ... it got kind of boring ... plus repeating style of story reveals and no text interactions made it feel like there was little reason to keep playing other than the reason of there being 'game' to do.

 

it's a tough one.. i found it boring also but it ms hard to pinpoint why. cos i also like a lot about it xD

Guest bitroast

also comparing to dark souls totally isn't appropiate given the rpg nature of dark souls where if something is hard you COULD brits force your way through it, but most/a lot of dark souls have an item or a trick or a gimmick that'll make the area a lot easier if you know what to do. or you could level up. or summon someone .. etc etc

 

hyper light drifter is very super meat boy perfect execution style in comparision ...

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