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lel clicked on the thread way too late it seems.

 

don't think I can make it in time, but should be lush! looking forward to hear this.

 

think I'd try this:

 

 

whole OST is great

 

Rise of the Robots - OST snes/sfc

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  On 10/27/2014 at 11:59 PM, BaggerMcGuirk said:

Happy for the extension. I started last weekend but didn't like the result. Gonna give it another shot this weekend.

 

Same here ! Still working on Sonic 3 songs, but this time I'm trying to do a kind of d'n'b remix of the major boss theme :

  On 8/30/2014 at 2:49 AM, Goiter Sanchez said:

1 - Due date for submitted tracks was November 1st, but I want to get more submissions in without people feeling too pressured so it's now JANUARY 15th, 2015!

Hopefully, I'll remember to check for the release then.

JANUARY 15th, 2015

awesome!! I have a list of what I've still got to do...

manually add tails and lead ins made in goldwave

add more variation to loops
use old lead in many places

use old kick in some places
tweak clap sound a bit (distortion?)
put roll hits on separate channels
make more random build up rolls/noisier

add soft quiet pads made of only reverb

bring up sustain on open hits after dark bit
get old vibe of counter preset (+ stereoness)
add resonant distortion like old track trip chords
sort clap and other levels

add conclusive ending/refer back to dark bit in ending
pan wiggles on counter
work on stereo image
add 2 note chords refering to what convolved echo suggests to me

so I appreciate the extra time!

"Whoa! Check it out! RO-BIGH-DUHS!"

sigh.. "That's Ribena.."

  On 11/10/2014 at 11:05 AM, hoggy said:

JANUARY 15th, 2015

 

awesome!! I have a list of what I've still got to do...

 

manually add tails and lead ins made in goldwave

 

add more variation to loops

use old lead in many places

 

use old kick in some places

tweak clap sound a bit (distortion?)

put roll hits on separate channels

make more random build up rolls/noisier

 

add soft quiet pads made of only reverb

 

bring up sustain on open hits after dark bit

get old vibe of counter preset (+ stereoness)

add resonant distortion like old track trip chords

sort clap and other levels

 

add conclusive ending/refer back to dark bit in ending

pan wiggles on counter

work on stereo image

add 2 note chords refering to what convolved echo suggests to me

 

so I appreciate the extra time!

Now orries man. At this point I'd prefer you take your time and make the best track you can rather than feel too pressured.

Whoa, that's quite the extension! I shall have a double album of boss battles ready for you come January. As of now, the FF3 battle theme is coming along quite nicely.

  On 11/12/2014 at 4:30 AM, Zephyr_Nova said:

Whoa, that's quite the extension! I shall have a double album of boss battles ready for you come January. As of now, the FF3 battle theme is coming along quite nicely.

Oooh yes please do more! The Boom Boom Theme beckons...

  • 3 weeks later...
Guest sonnyskare
  On 10/29/2014 at 11:22 PM, StocKo said:

 

  On 10/27/2014 at 11:59 PM, BaggerMcGuirk said:

Happy for the extension. I started last weekend but didn't like the result. Gonna give it another shot this weekend.

 

Same here ! Still working on Sonic 3 songs, but this time I'm trying to do a kind of d'n'b remix of the major boss theme :

 

I tried to do that exact same song and I cannot for the life of me get the notes right. I just straight up suck at hearing notes by ear.

  On 12/3/2014 at 11:49 PM, hoggy said:

ok I'm done, email with link sent

I received it! The ending gave me a piloerection response! Great job on this!

 

I've received some wonderful tracks thus far, but I hope some more are going to be arriving as well.

  On 12/4/2014 at 6:56 AM, Goiter Sanchez said:

...gave me a piloerection response!...

 

:catbed:

 

sorry

 

 

 

 

 

 

sorry sorry sorry

"Whoa! Check it out! RO-BIGH-DUHS!"

sigh.. "That's Ribena.."

  On 12/4/2014 at 11:57 AM, hoggy said:

 

  On 12/4/2014 at 6:56 AM, Goiter Sanchez said:

...gave me a piloerection response!...

 

:catbed:

 

sorry

 

 

 

 

 

 

sorry sorry sorry

 

:catnope:

  • 2 weeks later...
Guest comosus

Yo!

I'm usually just lurk these forums but I thought I'd pop out and contribute to your comp. Just sent in my submission and it's a cover of the song Last Battle from the castlevania/metroid style platformer Cave Story. If you haven't played it, you should give it a try -- at least for the music.

It's the song during the final phase of the boss in this video (but don't watch the video unless you want the end of the game spoiled):

  Reveal hidden contents

 

  On 12/18/2014 at 12:46 AM, comosus said:

Yo!

 

I'm usually just lurk these forums but I thought I'd pop out and contribute to your comp. Just sent in my submission and it's a cover of the song Last Battle from the castlevania/metroid style platformer Cave Story. If you haven't played it, you should give it a try -- at least for the music.

 

It's the song during the final phase of the boss in this video (but don't watch the video unless you want the end of the game spoiled):

 

  Reveal hidden contents

 

Got it, thank you! Love it!

I have not heard of this game but it looks like fun, how can I play it?

Guest comosus

http://www.cavestory.org/download/cave-story.php

You can download the game free (get the Deluxe Package so it's already patched with the English translation). It's available there for Windows, OSX, and Linux but I think you can run it on a few other platforms. There's also a slightly-less-free hi-res remake for Nintendo Wii as well as a 3D remake for 3DS, I believe, though I've only played the original version.

Also, the full ending is a secret (and super-hard) stage that you can only unlock if you make a few obscure choices early in the game, so I'd recommend trying to find a guide on unlocking the "Hell" stage somewhere if you want to complete the full game without going back. Though it's not a super long game if you do end up having to replay. [=

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