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How can I get that fast Aphex Twin drum sound?


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I've been playing around with a few programs such as FL and Audacity. Using different samples, synths, effects, whatever, to try and replicate that fast drum and bass Aphex Twin sound. However, I just keep falling short. I guess I don't understand exactly the process in doing so. Can anyone recommend any programs or techniques to help me out? Because I'm really into this music and wanting to really make. I'd really appreciate it. I have a few examples of what I'm talking about at the bottom, if you're confused. Thanks....

 

 

Example 2.

 

Example 3.

 

Example 4. From 0:57 on.

 

 

P.S.

 

I'd prefer no analog equipment or any overly priced program(s).

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sigh

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I think its relatively obvious at this point that Aphex uses Max MSP and Csound to write all his drums and do his drum work. Download and have fun!

Richard probably does it like everyone else. Take the sound. Loop it. Start up a tape recorder and start recording the computer looping the sample and unplug your computer halfway out of the wall. This usually get the sample to make all manner of buzzing divisions

Guest Xellos

Just spend a ton of time working on various drum sounds by recording and sampling things. Get a sequencer you're comfortable with and try to get all the sounds and the patterns just right.

 

I'm sure Richard doesn't have some specific abnormal process he goes through, he just kind of does it and it turns out that way.

Guest mafted
  On 7/28/2009 at 6:01 PM, BCM said:

the serious answer is "flam"

 

 

that and..

 

when you have a series of snares or main sounds.. put a similar (but muffled) sound in between the snares (somewhat randomly) at a slightly lower volume with the attack down and decay up.. at a high speed, it will accentuate the snares and whatever else is going on. James seemed to do this a lot on Drukqs. if you add accents on top of that it is quite effective. ok , that'll be $20.

Edited by mafted
  On 7/28/2009 at 6:01 PM, BCM said:

the serious answer is "flam"

 

this and "ghost notes" are swell too. I be flammin the shit out of some snares though. Also, I like to create an original drum beat in reason, export it as a wav, then chop it up into its individual components and rearrange them at will. It makes for a more original "drill" sound (if that's what you're going for) because you aren't simply using the same old tired loops.

 

EDIT: I just got home from work and my hands smell like meat. I should wash them.

Edited by sneaksta303

you should really learn some PD or max. it's amazing how much more you can control a synth or drum machines.

------ dailyambient.com ------

New Ambient Music Every Day.


New ambient album "Sun and Clouds" now out.
Use the discount code watmmer for 50% off the $4 album.
Check it out.

Plug a wire from the mains to a phono socket and from the phono socket to a fan. Then have some coffee and restard your wireless router. The bus can then drive through the sound waves.

I haven't eaten a Wagon Wheel since 07/11/07... ilovecubus.co.uk - 25ml of mp3 taken twice daily.

Guest tv_party
  On 7/29/2009 at 4:43 PM, mcbpete said:

Plug a wire from the mains to a phono socket and from the phono socket to a fan. Then have some coffee and restard your wireless router. The bus can then drive through the sound waves.

 

is the ethnicity of the bus driver important?

Guest joshier
  On 7/28/2009 at 8:33 PM, mafted said:
  On 7/28/2009 at 6:01 PM, BCM said:

the serious answer is "flam"

 

 

that and..

 

when you have a series of snares or main sounds.. put a similar (but muffled) sound in between the snares (somewhat randomly) at a slightly lower volume with the attack down and decay up.. at a high speed, it will accentuate the snares and whatever else is going on. James seemed to do this a lot on Drukqs. if you add accents on top of that it is quite effective. ok , that'll be $20.

http://en.wikipedia.org/wiki/Ghost_note

Guest mafted
  On 7/29/2009 at 8:16 PM, joshier said:
  On 7/28/2009 at 8:33 PM, mafted said:
  On 7/28/2009 at 6:01 PM, BCM said:

the serious answer is "flam"

 

 

that and..

 

when you have a series of snares or main sounds.. put a similar (but muffled) sound in between the snares (somewhat randomly) at a slightly lower volume with the attack down and decay up.. at a high speed, it will accentuate the snares and whatever else is going on. James seemed to do this a lot on Drukqs. if you add accents on top of that it is quite effective. ok , that'll be $20.

http://en.wikipedia.org/wiki/Ghost_note

 

ahhh..

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