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Guest bitroast

https://www.youtube.com/watch?v=iUwynRUL3-0

 

it's so weird how Capcom/Inafune totally beat nintendo by working on what could essentialy be described as Megaman Maker before pulling the plug and cancelling it. whether or not it was going to be going to be a good game or not is one thing but i still kind of wish it actually came out : P

here's kind of a basic attempt at a Pac-Man level in Super Mario Maker. Maybe mute the sound.

 

[youtubehd]HkAjAD1lJe8[/youtubehd]

Positive Metal Attitude

  On 9/25/2015 at 1:54 AM, bitroast said:

https://www.youtube.com/watch?v=iUwynRUL3-0

 

it's so weird how Capcom/Inafune totally beat nintendo by working on what could essentialy be described as Megaman Maker before pulling the plug and cancelling it. whether or not it was going to be going to be a good game or not is one thing but i still kind of wish it actually came out : P

Oh, don't show me that... I was so sad when that was cancelled.

WATMM-Records-Signature-Banner-500x80.jpg

 

Follow WATMM on Twitter: @WATMMOfficial

Played the first three books of Dreamfall Chapters...playing Life is Strange now...so many feels, I'm exhausted

GHOST: have you killed Claudius yet
HAMLET: no
GHOST: why
HAMLET: fuck you is why
im going to the cemetery to touch skulls

[planet of dinosaurs - the album [bc] [archive]]

nice. would be cool if capcom picked it up like megaman x street fighter for official release instead of squashing it like they more than likely will. also would be nice if they ported mmxsf to a console w/trophies.

  On 9/26/2015 at 3:10 PM, Bechuga said:

Verdict: Mighty No. 9 is pretty mighty.

 

That's good to know. I was really losing my confidence in the game because of all the disappointment behind it. I don't like the art style, but I am willing to overlook that. However, these delays and weird extra plans (live action movie?) have kind of soured me on MN9. Still, I will be buying it day one.

Guest bitroast

lol yeah. delaying the game from 2015 to 2016, releasing a demo to make up for the delay then delaying the demo, releasing a 2nd kickstarter for a tv series in the midst of them making lots and lots of money just after first kickstarter for a tv show based on the video game no one has played yet (establishing a franchise on nothing), releasing a kickstarter for megaman legends "spiritual successor" after mighty no 9 had already been delayed and not released yet ...

 

Keiji Inafune is off tap at just trying to penetrate the market with as many opportunities as possible and get shit rolling. honestly get the feeling he's more interested in making a business and less interested in ... in fact. you almost get the impression he doesn't give a fuck at ALL about actually making games. honestly feeling like giving mighty no 9 a big fat skip. but... we'll see. .. weeee'll seeee.....

Yeah I can understand fans who've been watching their mailboxes being super pissed about it all. Definitely sketchy there, especially how his next projected turned out to be funded regardless of whether the kickstarter succeeded or not (it didn't).

 

But me, a lazy not massive fan of Mega Man and kinda signed up to the Mighty No, 9 kickstarter on a whim at the last second, I think it's a fun game. This isn't the most delayed kickstarter I've been involved in by far lol (that would be Sullivan's Sluggers, which took two and a half years to ship the books...)

Finished Doom 2 on the "Black Metal" setting in Brutal Doom v20. Fun to the max. Will do it again when version 21 comes out.

 

Just downloaded Soma. Ready to get scurred.

Guest bitroast
  On 9/27/2015 at 3:26 AM, Bechuga said:

Yeah I can understand fans who've been watching their mailboxes being super pissed about it all. Definitely sketchy there, especially how his next projected turned out to be funded regardless of whether the kickstarter succeeded or not (it didn't).

 

But me, a lazy not massive fan of Mega Man and kinda signed up to the Mighty No, 9 kickstarter on a whim at the last second, I think it's a fun game. This isn't the most delayed kickstarter I've been involved in by far lol (that would be Sullivan's Sluggers, which took two and a half years to ship the books...)

 

ha.

i didn't even back the kickstarter. just watching from afar. and judging. always with the judging > : )

  On 9/27/2015 at 3:34 AM, bitroast said:

 

  On 9/27/2015 at 3:26 AM, Bechuga said:

Yeah I can understand fans who've been watching their mailboxes being super pissed about it all. Definitely sketchy there, especially how his next projected turned out to be funded regardless of whether the kickstarter succeeded or not (it didn't).

 

But me, a lazy not massive fan of Mega Man and kinda signed up to the Mighty No, 9 kickstarter on a whim at the last second, I think it's a fun game. This isn't the most delayed kickstarter I've been involved in by far lol (that would be Sullivan's Sluggers, which took two and a half years to ship the books...)

 

ha.

i didn't even back the kickstarter. just watching from afar. and judging. always with the judging > : )

 

Judge away. What else was the internet made for? :catrecline:

So the Steam version came out first? It's on my list for 3DS, along with Chibi-Robo.

 

What's your score /10?

Positive Metal Attitude

Not on Steam: I was given a code to redeem the demo through Humble Store, which allows for a standlone PC download (and I think multiple consoles too, like PS4 etc)

 

As for score...controls are extremely tight, really fast gameplay, pretty fun and challenging, the story seems a bit boring considering it's just the usual Mega Man story but otherwise I'd say 8.5 / 10. Nothing new from the creator of Mega Man but not a turd imo. I don't regret chumping up the money, at the least.

Edited by Bechuga

Having an absolute blast with Destiny this weekend, The Taken King is seriously worth reinvesting into the game for anyone who kinda liked it before, or even newcomers who held off skeptically. There's SO much to do now. Court of Oryx challenges get pretty crazy, hell the whole Dreadnaught is pretty damn insane. Also hunting Taken Champions is a fun challenge. I have yet to organize a group for the new raid but looking forward to attempting it soon.

Ugh SOMA is intense. Played a few hours after dark last night. Had dreams about it for the rest of the evening.

 

 

Really liking it so far but it's definitely already gotten in my head & under my skin.

just got SOMA, looking forward to checking it out tomorrow night. is it super similar to amnesia? i've avoided learning too much about the game before playing it ..

It's very similar to Amnesia in that there's no combat against enemies (just running and hiding in terror) and has that same focus on physics-based interaction & puzzles.

 

The atmosphere and sense of dread though, both aesthetically & thematically, is next level. Not only is it terrifying on a visceral fight-or-flight level, but the whole idea behind the story and what happened to the place you're in is terrifying in itself. So much so that I had crazy dreams about the subject matter afterwards.

Edited by autopilot

Got to try out Steam VR at EGX a few days ago. Proper ace, especially the Portal-themed demo. Looking forward to seeing where Valve can take this tech.

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