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  On 3/5/2012 at 9:26 AM, acid1 said:
  On 3/5/2012 at 1:23 AM, Enter a new display name said:
Now playing Metal Gear Solid 4. I have been shitting my pants since the beginning but the game is too easy (I chose Normal difficulty).

 

Did you play 1-3? I find #4 is the perfect ending to that story series, loved it!

 

Of course I did. 5X265.gif

 

  On 3/5/2012 at 10:00 AM, Hasselbalch said:
  On 3/5/2012 at 1:23 AM, Enter a new display name said:

Now playing Metal Gear Solid 4. I have been shitting my pants since the beginning but the game is too easy (I chose Normal difficulty).

Same here. Almost done. Almost a perfect game.

 

Once in a while I sit down and just play through every game chronologically. It just keeps getting better and better.

I wish I could play through MGS1, my absolute favorite, but for some reason I can't buy it through PSN. I've got a copy of that and Special Missions. Such a shame it's going to waste.

 

Just buy MGS: The Essential Collection for PS2, if you have one.

Guest ansgaria
  On 3/5/2012 at 11:36 PM, Enter a new display name said:
  On 3/5/2012 at 9:26 AM, acid1 said:
  On 3/5/2012 at 1:23 AM, Enter a new display name said:
Now playing Metal Gear Solid 4. I have been shitting my pants since the beginning but the game is too easy (I chose Normal difficulty).

 

Did you play 1-3? I find #4 is the perfect ending to that story series, loved it!

 

Of course I did. 5X265.gif

 

  On 3/5/2012 at 10:00 AM, Hasselbalch said:
  On 3/5/2012 at 1:23 AM, Enter a new display name said:

Now playing Metal Gear Solid 4. I have been shitting my pants since the beginning but the game is too easy (I chose Normal difficulty).

Same here. Almost done. Almost a perfect game.

 

Once in a while I sit down and just play through every game chronologically. It just keeps getting better and better.

I wish I could play through MGS1, my absolute favorite, but for some reason I can't buy it through PSN. I've got a copy of that and Special Missions. Such a shame it's going to waste.

 

Just buy MGS: The Essential Collection for PS2, if you have one.

 

I had no idea such a pack existed. Either ways, I don't own a PS2 anymore, sadly.

I DL'ed Strider for Genesis on Wii VC last Saturday as it was oringinally an xmas present for me when I was 12. I clocked it on factory settings after 3 tries. Good times once again! My goal is to "one-man" hard mode. I'm also working on doing a speed run for Super Adventure Island for PCE/TG16. As for new games, I think I will pick up Silent Hill : Downpour on payday.

  On 3/6/2012 at 5:37 PM, hexson said:

As for new games, I think I will pick up Silent Hill : Downpour on payday.

 

I think you should wait until the reviews come in. It looks pretty fucking terrible compared to what you've come to expect from Silent Hill... eeeh... at least from the first three Silent Hill games.

  On 3/6/2012 at 5:49 PM, Squee said:
  On 3/6/2012 at 5:37 PM, hexson said:

As for new games, I think I will pick up Silent Hill : Downpour on payday.

 

I think you should wait until the reviews come in. It looks pretty fucking terrible compared to what you've come to expect from Silent Hill... eeeh... at least from the first three Silent Hill games.

Yeah it's the first Silent Hill in the entire series that I'm not going to bother with, looks even more diluted than Silent Hill: Homecoming.

I haven't eaten a Wagon Wheel since 07/11/07... ilovecubus.co.uk - 25ml of mp3 taken twice daily.

I wonder if they'll be worth a damn to people who have never played them before? I bet they'll still look relatively good but I'm more worried about the gameplay. I haven't played a Silent Hill game since the fourth one (*rests face in hands while sobbing*) but even back then the controls were pure torture. Tank controls at its worst.

  On 3/6/2012 at 11:20 PM, Squee said:

I wonder if they'll be worth a damn to people who have never played them before? I bet they'll still look relatively good but I'm more worried about the gameplay. I haven't played a Silent Hill game since the fourth one (*rests face in hands while sobbing*) but even back then the controls were pure torture. Tank controls at its worst.

 

If they're anything like the Resident Evil games (I recently tried playing 4... the controls! (flips table), then I might not like it and opt for Downpour instead (assuming they give it FPS-style controls for the character).

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  On 3/6/2012 at 11:50 PM, Joyrex said:
  On 3/6/2012 at 11:20 PM, Squee said:

I wonder if they'll be worth a damn to people who have never played them before? I bet they'll still look relatively good but I'm more worried about the gameplay. I haven't played a Silent Hill game since the fourth one (*rests face in hands while sobbing*) but even back then the controls were pure torture. Tank controls at its worst.

 

If they're anything like the Resident Evil games (I recently tried playing 4... the controls! (flips table), then I might not like it and opt for Downpour instead (assuming they give it FPS-style controls for the character).

 

Like I said earlier, I would probably wait until the reviews are out of the box... I mean... It looks terrible, it's made by a Czech game company, and they haven't shown ANYTHING from the game since E3 2011. Those are NOT great signs. Also, instead of carrying on the Japanese design of Silent Hill, they've decided to stick to the trash Hollywood barfed up when they made the movie. Homecoming did the same thing.

Guest Sprigg
  On 3/4/2012 at 8:28 PM, Adam Beker said:

How is amalur mediocre? I mean it's ok if you don't like it but both story and gameplay are one of the best things those types of rpg have ever seen. Borderlands is still really fun as a shooter. And the story is not bad, I like it, it's just told very poorly.

 

The story in amalur just screams generic fantasy to me and the characters are very shallow and underdeveloped. Combat is fun, but there are never enough monsters to make it challenging, sidequests are horrifically boring and most rewards are useless by the time I get them... those are my main gripes. It's still fun, but it has a lot of issues. I know most of those can easily ne applied to skyrim and most other games, but they really bring down the koa experience for me.

  On 3/7/2012 at 3:02 AM, usagi said:
  On 3/6/2012 at 11:20 PM, Squee said:

I wonder if they'll be worth a damn to people who have never played them before?

 

depending on the type of gamer, yeah. I played my first SH game in Dec last year (SH2). agree about the controls, they were fokken terrible, but the story/music/everything else more than made up for that. beautiful game. I don't think I can play it again anytime soon though, I found it quite gut-wrenching.

You've played the high point of the whole franchise (though I do have a fondness for 3). That's not to say the others are bad by any means, it's just #2 is always regarded as the best one.

I haven't eaten a Wagon Wheel since 07/11/07... ilovecubus.co.uk - 25ml of mp3 taken twice daily.

SH 1-4 are all worth playing. Yes, even 4 despite its insistence on having to pace it through most areas and somehow more linear style.

 

Silent Hill 2 is undoubtably the best and one of the best games ever made. I think it pushed gaming closer to art, it's just such a complete 'vision' of a game. Astonishing sound design and music, gorgeous graphics and a truly engaging story. Regardless of dodgy controls (to be honest I think it's one game where it makes sense, I think playing as just some average dude kind of worked well with clunky controls) it doesn't break the game in the least.

 

Silent Hill 1 and 3 are the only directly connected Silent Hill games and they're fantastic. The graphics really peaked with SH3 - but make sure you play 1 first.

 

I'm such a Silent Hill whore, I've got so much love for the series that it makes me so sad to see how the film and Homecoming completely missed the point. Downpour looks shambolic beyond belief.

 

I haven't played Origins or Shattered Memories yet, but I intend to get round to snapping them up on the PS2. I've heard great things about Shattered Memories in particular.

  On 3/7/2012 at 12:14 PM, Obel said:

I'm such a Silent Hill whore, I've got so much love for the series that it makes me so sad to see how the film and Homecoming completely missed the point. Downpour looks shambolic beyond belief.

Absolutely spot on.

 

It's definitely worth giving Shattered Memories a try, for me it was like the polar opposite to Homecoming - returning the series to somewhat Lynch style weirdness. Plus not being able to attach any of the enemies and knowing that they'll only appear in specific moments in the game really switches up the pacing of the game.

I haven't eaten a Wagon Wheel since 07/11/07... ilovecubus.co.uk - 25ml of mp3 taken twice daily.

My problem with the film was for several reasons. The music was one of the issues, because they seemed to crowbar so many of the tracks into the film, they hardly had any silence with just ambient sounds. Nice to hear the tunes, but bad placement.

 

Also I disagreed with changing Harry to a woman. Weirdly Harry is a character in the new SH film coming out, not sure if it's Harry Mason or not but it's heavily implied to be.

 

Overuse of CG - especially in the shifting world sequences, which removed the mystery of the dimension shifts.

 

Making it so the air raid siren was played from the church was a terrible idea. Part of the reason it was so terrifying is because the sound came from nowhere, we're practically instilled with the notion of panic when we hear an air raid siren, so having it come from a non specific location in the game gave it that much more impact. The film explained it away and ruined it.

 

The major complaint I had about the film was crowbarring Pyramid Head in there. Anybody who has played SH 2 would know that Pyramid Head is very much essential to that story and having him as some generic monster completely devalues the character. If they ever made a Silent Hill film revolving around the plot of 2 (which IMO would have been the much more logical choice to adapt to screen) then suddenly Pyramid Head becomes incongruous.

 

Although I will say that they did a perfect job of creating Silent Hill. And it's all thanks to that short fat woman whose name I forget right now. But she did an incredible job of set design. It blew my mind when I found out the scene with the car broken down by the cliff edge was created in a studio. Utterly amazing.

 

[Edit] Sorry Usagi, not trying to shoot you down or start an argument about the film, just stating why it disappointed me!

Edited by Obel

The section that really irked me about the film (yeah I said 'irked' what of it) was the whole exposition section about the burnt child in the hospital. Just no neeeeeeeeeed.

I haven't eaten a Wagon Wheel since 07/11/07... ilovecubus.co.uk - 25ml of mp3 taken twice daily.

  On 3/7/2012 at 2:38 PM, Obel said:

My problem with the film was for several reasons. The music was one of the issues, because they seemed to crowbar so many of the tracks into the film, they hardly had any silence with just ambient sounds. Nice to hear the tunes, but bad placement.

 

Also I disagreed with changing Harry to a woman. Weirdly Harry is a character in the new SH film coming out, not sure if it's Harry Mason or not but it's heavily implied to be.

 

Overuse of CG - especially in the shifting world sequences, which removed the mystery of the dimension shifts.

 

Making it so the air raid siren was played from the church was a terrible idea. Part of the reason it was so terrifying is because the sound came from nowhere, we're practically instilled with the notion of panic when we hear an air raid siren, so having it come from a non specific location in the game gave it that much more impact. The film explained it away and ruined it.

 

The major complaint I had about the film was crowbarring Pyramid Head in there. Anybody who has played SH 2 would know that Pyramid Head is very much essential to that story and having him as some generic monster completely devalues the character. If they ever made a Silent Hill film revolving around the plot of 2 (which IMO would have been the much more logical choice to adapt to screen) then suddenly Pyramid Head becomes incongruous.

 

Although I will say that they did a perfect job of creating Silent Hill. And it's all thanks to that short fat woman whose name I forget right now. But she did an incredible job of set design. It blew my mind when I found out the scene with the car broken down by the cliff edge was created in a studio. Utterly amazing.

 

[Edit] Sorry Usagi, not trying to shoot you down or start an argument about the film, just stating why it disappointed me!

 

My memory is a bit hazy when it comes to Silent Hill, but wasn't it the movie that introduced the new designs to the nurses? Why on Earth would they do that? And why are the nurses all of a sudden dressed in a very revealing uniforms? I mean, Silent Hill isn't exactly the sexiest place to begin with...

I also didn't like the backstory in the movie, mainly because they just kinda gave it all away in one big flashback sequence, whereas the first three games did this magical thing where they somehow didn't need to explain too much and for some reason the player didn't really ask any questions either. Things just happened and the player accepted it without sparing a thought - at least that's how I and a lot of my friends experienced it. Plus, the whole church thing, the people thinking the girl was a witch, Pyramid Head skinning a girl alive, and acting were all things that put me off. What a waste...

 

  On 3/7/2012 at 2:53 PM, mcbpete said:

The section that really irked me about the film (yeah I said 'irked' what of it) was the whole exposition section about the burnt child in the hospital. Just no neeeeeeeeeed.

 

Yes!

Actually, yeah. I think being able to revisit SH 2 and 3 via the HD collection may be better than getting "Downpour". Why the fuck aren't they making SH in Japan anymore? I also rue that they never gave the Fatal Frame for the Wii a western release. I mean, I live in Japan, but any game where I need to really get into the story I need in English really. I frequent the arcades here all the time, most of the games require little or no Japanese language knowledge. This is why I love my Famicom.

To be honest, the SH movie just needed to be slow, subtle and disturbing. Basically it needed to be a really arty film.

 

They made it too Hollywoodized and bombastic.

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